Meta Introduces Paid Plus Subscriptions for Instagram and Facebook iGame

Meta Introduces Paid Plus Subscriptions for Instagram and Facebook

(AsiaGameHub) - Meta has launched new paid subscription plans for Instagram, Facebook, and WhatsApp globally, alongside testing Meta One plans tailored for AI users, creators, and businesses. The main versions of these apps stay free, but power users can now subscribe to access additional features. Good to Know Instagram Plus and Facebook Plus are priced at $3.99 per month. WhatsApp Plus is available for $2.99 per month. Meta One AI plans will be tested at monthly rates of $7.99 and $19.99. Meta Turns More App Features Into Paid Tools The new Plus plans center on app-specific add-ons. Instagram Plus and Facebook Plus emphasize social features like story analytics, additional reaction options, and profile personalization. WhatsApp Plus introduces messaging enhancements including themes, an increased number of pinned chats, premium stickers, and custom ringtones. Meta is also developing a comprehensive subscription platform named Meta One. This brand will encompass testing for AI, creator, and business offerings. Meta AI will continue to have a free tier, but paid plans will provide power users with greater capacity for complex prompts, image creation, and video generation. Initial AI tests will take place in Singapore, Guatemala, and Bolivia. Meta One Plus will be priced at $7.99 monthly, and Meta One Premium at $19.99 monthly. The premium tier provides more resources for compute-intensive tasks, such as advanced reasoning capabilities in Meta AI.Tests for creators and businesses will launch in markets like Saudi Arabia, Morocco, Thailand, and Bangladesh. Meta One Essential will cost $14.99 per month, while Meta One Advanced—priced at $49.99 monthly—includes tools for visibility, analytics, scheduling, and profile links. Meta Verified remains a distinct service for the time being. That said, Meta’s broader strategy is evident: the company aims to generate more recurring revenue from its massive user base as AI-related costs increase and ad growth slows down across established social platforms. FAQ What is the monthly cost of Instagram Plus? Instagram Plus is priced at $3.99 per month. What does WhatsApp Plus cost per month? WhatsApp Plus is available for $2.99 monthly.Is Meta AI still available for free? Yes, Meta AI continues to be free, though paid Meta One AI plans will offer higher usage limits and more advanced features. What exactly is Meta One? Meta One is the subscription brand Meta will utilize for its AI, creator, and business plans. Does Meta Plus take the place of Meta Verified? No, Meta Verified remains a separate service at this time. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Las Vegas Sands CEO Rules Out Pursuit of Online Gaming iGame

Las Vegas Sands CEO Rules Out Pursuit of Online Gaming

(AsiaGameHub) - Las Vegas Sands Corp has no intention of pursuing regulated online gaming, even through brand licensing agreements, according to chairman and CEO Patrick Dumont. Instead, the casino operator is prioritizing its integrated resorts, operations in Macau and Singapore, artificial intelligence initiatives, and enhanced business analytics. Key Takeaways Las Vegas Sands has ruled out entering the regulated online gaming space. Patrick Dumont identified AI as a primary driver for improving business intelligence. Sands China is currently expanding its inventory of premium rooms and suites in Macau. Prioritizing Resorts and AI During the Bernstein 42nd Annual Strategic Decisions Conference in New York, Dumont stated that online gaming “is not something that we intend to pursue.” He emphasized that Las Vegas Sands will concentrate on sectors where it already maintains a competitive advantage. With ownership of Sands China in Macau and Marina Bay Sands in Singapore, the firm holds dominant positions in two of the most significant casino markets in Asia. “We are very focused on doing the things that we’re market leaders in,” Dumont noted.This strategy also dictates the company’s approach to potential new markets. Dumont suggested that any jurisdiction looking to develop integrated resorts should consider Las Vegas Sands, as large-scale resort development remains the company's core competency. “We believe that we have a very strong argument to be made where, if there’s a new jurisdiction that wants to bring integrated resorts, we’re someone that should be on the call list… We feel like that’s what we’re really good at and that’s what we’re going stick to.” Regarding prediction markets, Dumont expressed caution, noting that while the sector is “interesting to watch and observe because it’s tangential to our industry,” there are still unresolved legal questions. Conversely, the company is embracing AI. Dumont explained that Las Vegas Sands is actively researching AI to enhance its proprietary systems, boost staff productivity, and refine business intelligence.This strategy includes the use of smart tables. The company began investing in this technology over eight years ago, utilizing a combination of RFID and optical sensors to monitor table activity more effectively. “The key for us is really a combination of RFID and optical,” Dumont said. “The goal was really to get analytics to the point where it was almost as good as it was on the slot side.” Macau remains a central focus. Dumont stated that Sands China needs to increase capacity for high-value guests, particularly in premium segments. The company is currently renovating hotel rooms at The Venetian Macao and incorporating additional luxury suites. He described Macau as “a product-driven market,” where superior resort offerings drive customer traffic and spending. Sands China reported a net income of $294 million for Q1 2026, up from $202 million in the previous year, with adjusted property EBITDA climbing to $633 million from $535 million. Las Vegas Sands continues to monitor potential markets such as Texas and Thailand, though neither has legalized casino gaming. Additionally, Dumont mentioned that the Middle East could benefit the broader casino sector if the Wynn Al Marjan Island project in the UAE proves successful. FAQ Is Las Vegas Sands planning to enter the online gaming market? No. Patrick Dumont confirmed that online gaming “is not something that we intend to pursue.”What are the primary focus areas for Las Vegas Sands? The company is prioritizing integrated resorts, its Macau and Singapore properties, AI integration, smart table technology, and business intelligence. Why is AI a priority for the company? Dumont highlighted that AI is essential for improving proprietary tools, increasing operational efficiency, and strengthening business analytics. What is the function of smart tables? Smart tables utilize tracking technologies, such as optical sensors and RFID, to provide operators with more precise data regarding table game performance. Which new markets is Las Vegas Sands monitoring? The company is keeping an eye on developments in Texas, Thailand, and the Middle East, though Dumont acknowledged that casino gambling has not yet been legalized in Texas or Thailand. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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UK Strengthens Sanctions Against Russia-Tied Crypto Networks iGame

UK Strengthens Sanctions Against Russia-Tied Crypto Networks

(AsiaGameHub) - The United Kingdom has added cryptocurrency exchanges, payment providers and A7-linked entities to its Russia-focused sanctions list, with the new measures taking effect immediately. The sanctions package targets digital asset channels that UK officials say have helped move funds around existing restrictions connected to the war in Ukraine. Good to Know The UK has designated 18 crypto exchanges, banks, payment providers, companies and individuals as sanctioned parties. Sanctioned targets include EXMO Exchange Limited, Rapira Group LLC, Bitpapa IC FZC LLC and Huobi Global S.A. Compliance teams now face increased pressure because Regulation 17A has been extended to apply to cryptoasset exchanges. Crypto Exchanges Face A Tougher UK Sanctions Stance The latest package places the A7 network and several crypto-linked firms under direct UK restrictions. Officials describe A7 as a Russia-linked system used to route funds through shadow financial channels, including structures tied to Kyrgyzstan, oil sale proceeds and military procurement activity. The British government said: “The UK has today announced a new package of sanctions targeting cryptocurrency exchanges and the ‘A7 network’, which Russia uses to evade existing restrictions and channel funds to fuel its brutal war against Ukraine. These sanctions will come into force immediately.” Chainalysis noted that the action covers “18 cryptocurrency exchanges, payment providers, and individuals that helped Russia bypass international trade blockades using digital assets.” Elliptic called it one of the UK government’s broadest crypto sanctions packages to date, and confirmed Regulation 17A now applies to cryptoasset exchanges for the first time.This regulatory change is significant for UK virtual asset service providers. Direct name checks alone may no longer be sufficient. Firms need stronger wallet tracing, transaction monitoring and exposure checks when designated exchanges appear anywhere along a payment path. Stablecoins also fall within the current risk scope. Chainalysis linked A7 to A7A5, a ruble-backed stablecoin issued in Kyrgyzstan, while Elliptic identified OJSC Virtual Asset Issuer as the issuer of USDKG. Both connections show why UK sanctions teams now view crypto infrastructure, payment firms and offshore structures as one connected network. Foreign Secretary Yvette Cooper said: “If the Kremlin thinks it can evade our sanctions by hiding behind crypto networks and shadow financial systems, it is seriously mistaken.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Trump Backs CFTC in Legal Battle Over Prediction Markets iGame

Trump Backs CFTC in Legal Battle Over Prediction Markets

(AsiaGameHub) - US President Donald Trump has endorsed federal oversight of prediction markets amid the CFTC's legal battles with several states regarding event contracts, sports markets, and gambling legislation. The dispute centers on whether federally regulated contracts should supersede state gaming restrictions. Good to Know Trump stated that the CFTC’s exclusive authority over Prediction Markets must remain. The CFTC has filed lawsuits against Arizona, Connecticut, Illinois, and New York over state actions targeting prediction markets. Spain recently restricted access to Polymarket and Kalshi while regulators investigate gambling license compliance. Trump Takes The CFTC Side In Prediction Market Fight Prediction markets have become a contentious legal issue in US gambling policy. Trump has aligned himself with the CFTC, whereas several states contend that sports and entertainment event contracts resemble gambling too closely to fall outside state jurisdiction. “It is critically important that the CFTC’s exclusive authority over Prediction Markets is maintained, and that they will thrive,” Trump wrote on Truth Social. “Under my leadership, we are setting ‘rules of the road’ that are the Gold Standard for the States.” The CFTC has already initiated legal proceedings against Arizona, Connecticut, Illinois, and New York. The agency asserts that state officials lack the power to block or regulate CFTC-registered designated contract markets when these platforms list event contracts under federal commodities law.State officials hold a contrasting perspective. They argue that contracts linked to sports, entertainment, politics, and other public events operate similarly to betting products. From this viewpoint, state gaming regulators should oversee them or prohibit them where local laws do not permit them. Trump connected the prediction market conflict to cryptocurrency policy as well. “Likewise, and even more importantly, while we are currently the Crypto (Bitcoin, etc.) Capital of the World, other Countries are trying diligently to replace us in that capacity, but we won’t let that happen,” he remarked. The comments also targeted officials who have opposed or questioned prediction markets. “We cannot have SCUM like Chris Christie, Letitia James, Tim Walz, and JB Pritzker setting the rules!” he declared. Kalshi, Polymarket, and similar platforms have tested the boundaries between financial markets and gambling. Industry supporters argue that event contracts constitute a regulated financial product. Conversely, state gaming officials maintain that a sports outcome contract still allows customers to wager money on a game result, regardless of the federal classification applied.Legal pressure has intensified internationally. Spain restricted access to Polymarket and Kalshi as regulators examine whether the platforms operated without the necessary gambling licenses. Reports also indicate restrictions or bans on prediction market operations in Indonesia and India. Trump characterized the product as part of a broader financial market competition. “Other Countries are after this new form of Financial Market, and we want to remain at the top,” he stated. The judicial battle could eventually escalate to the US Supreme Court. Until then, prediction market operators, state gaming regulators, and the CFTC face a complex division of authority regarding who holds final control over event contracts. FAQ What Are Prediction Markets? Prediction markets allow users to trade contracts based on future outcomes, such as elections, sports results, entertainment awards, or economic events. Why Is The CFTC Involved? The CFTC regulates derivatives markets and designated contract markets. Prediction market operators argue that event contracts listed on federally regulated markets fall under CFTC jurisdiction. Why Do States Oppose Some Prediction Markets? Several states argue that event contracts tied to sports or entertainment outcomes resemble gambling and should be subject to state gaming laws.What Did Trump Say About Prediction Markets? Trump asserted that CFTC authority over prediction markets should be preserved and linked the issue to US leadership in the crypto and financial markets sectors. Could The Prediction Market Fight Reach The Supreme Court? Yes. Court disputes concerning CFTC authority and state gambling regulations have already entered federal courts, and the issue has the potential to reach the US Supreme Court. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Leaked Draft Indicates Austria’s Online Casino Reform to End Monopoly iGame

Leaked Draft Indicates Austria’s Online Casino Reform to End Monopoly

(AsiaGameHub) - A leaked document from the Austrian Finance Ministry reveals intentions to open the online casino market to multiple licensed operators following months of postponement. The proposal suggests maintaining the lottery monopoly while transitioning online casino games to a broader licensing framework. Key Highlights The plan originates from a leaked draft within the Austrian Finance Ministry. Austria currently operates under a single license that encompasses lotteries and online gaming. The draft includes provisions for deposit caps, €2 stake limits, reduced prize ceilings, and compulsory breaks. Leaked Draft Highlights Online Casino Overhaul Austria has yet to publish the final reform package, but the leaked draft signals a major departure from the current single-license model. Currently, the Win2day brand, owned by Austrian Lotteries, holds the 15-year permit for lotteries and online gaming. Austrian Lotteries is a subsidiary of Casinos Austria, which also holds all 12 land-based casino licences. Under the proposed leak, “multiple providers will be permitted to offer online gambling in Austria in the future” through a “strictly regulated licensing system”. The ministry states that such a system would help divert players from illegal gambling sites and provide “the highest possible standards of player protection”.The distinction in the draft is explicit. Lotteries would remain under a monopoly, whereas online casino licences would be open to an unlimited number of operators. These licences would initially last for five years, with a potential 10-year extension. However, expanded licensing would come with strict limitations. Players under 26 would be restricted to a weekly deposit cap of €250 per operator. Older players would have a weekly cap of €1,680, though this limit could increase if they show “sufficient liquidity”. Game rules would also be tightened. The maximum stake would drop to €2 per spin or game, a reduction from the current €5 or €10 levels. Maximum winnings would fall to €2,000 from the existing limits of €5,000 or €10,000. Jackpots would be outlawed completely. The leaked draft also extends land-based player protection regulations to the online market, including speed-of-play mechanisms. The document reads: “This ensures that online gambling is subject to the same high standards of player protection as land-based slot machine gambling.”Mandatory cooling-off periods would also apply to online players. After 90 minutes of uninterrupted play, customers would be required to take a 15-minute break. Oversight would become more centralized as well. The draft mandates continuous monitoring of online gambling and a national self-exclusion program managed by the regulator. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Alpha Compute Acquires GAMEE and Establishes Alpha Games Division iGame

Alpha Compute Acquires GAMEE and Establishes Alpha Games Division

(AsiaGameHub) - Alpha Compute has finalized its acquisition of a majority stake in GAMEE, integrating a digital rewards and gaming platform boasting 120 million registered users. Additionally, the firm has established Alpha Games, a fresh AI-focused gaming unit headed by Bozena Rezab, the founder of GAMEE. Key Highlights A 60% majority interest in GAMEE was purchased by Alpha Compute. The transaction places GAMEE's valuation at approximately $18 million. GAMEE generated $3.5 million in revenue for 2025 and $926,000 during the first quarter of 2026. GAMEE Establishes Gaming Foundation for Alpha Compute Alpha Compute intends to leverage GAMEE as a direct pipeline for AI-driven gaming, Telegram Mini Apps, and digital incentives. Through this acquisition, the company gains access to a platform featuring 1.7 million monthly active users, 150,000 daily active users, and over 61 million Telegram users within its overall user base of 120 million registered accounts. Under the terms of the agreement, Alpha Compute acquires a 60% controlling share of GAMEE from Animoca Brands. The total payout could amount to $11 million, consisting of cash, Alpha Compute equity, warrants, GMEE token acquisitions, and performance-based earn-outs linked to EBITDA milestones. GAMEE kicked off 2026 with increased engagement, posting Q1 revenue of $926,000, compared to $593,000 in the same period of the prior year. During the quarter, the platform also logged 5.57 million users and 88.5 million game sessions.Alpha Compute intends to integrate GAMEE with its proprietary AI GPU computing infrastructure, which features Blackwell B200 and B300 GPU clusters. Over the coming two fiscal quarters, the company expects GAMEE to facilitate AI-driven game development, autonomous agent gameplay, and a private AI advertising network. The massive scale acquired by Alpha Compute is highlighted by GAMEE's recent promotional campaigns. For instance, an Azuki Telegram mini-app attracted 315,000 users and generated 27 million game plays. Additionally, GAMEE co-launched Gold Fest alongside nGRND and Flashy, a $2 million Telegram initiative tied to physical gold distribution. Enzo Villani, the Executive Chairman and Chief Investment Officer of Alpha Compute Corp., remarked: “Securing the majority ownership and controlling stake in GAMEE represents a landmark milestone for Alpha Compute. Rather than being just a gaming hub, GAMEE is a complete digital ecosystem with more than 100 million users, an exceptional team of founders, and a framework designed specifically for the age of artificial intelligence.” Yat Siu, the Co-Founder and Executive Chairman of Animoca Brands, stated: “GAMEE has successfully positioned itself as a massive, real-time gaming ecosystem that caters to millions of active users on the Telegram platform.”Martin Zakovec, the CEO of GAMEE, noted that the partnership provides the platform with “the necessary environment to expand and scale in a manner that was previously unattainable.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Puerto Rico to Implement National Voluntary Self-Exclusion Program Starting June iGame

Puerto Rico to Implement National Voluntary Self-Exclusion Program Starting June

(AsiaGameHub) - Puerto Rico will join the National Voluntary Self-Exclusion Programme in June, providing local residents with a single online pathway to block access to licensed gambling operators. The Comisión de Juegos del Gobierno de Puerto Rico announced this plan on Tuesday as part of broader responsible gaming initiatives. Good to Know Puerto Rico will begin NVSEP integration in June. This tool allows gamblers to self-exclude from multiple licensed gambling operators via a single application. NVSEP is already active across several U.S. states, including Colorado, Michigan and Louisiana. One Application For Gambling Self Exclusion Over recent years, Puerto Rico has built a more expansive regulated gambling market that encompasses casinos, sports betting and other licensed gaming activities. Amid this growth, the local regulator now seeks a simpler method for players to restrict their own access when gambling becomes a concern. NVSEP offers a single central entry point for this process. Rather than submitting separate exclusion requests to different operators or jurisdictions, players can use one single online application to block themselves from casino venues, sports betting websites and other regulated gambling services. The previous system created unnecessary friction. Self-exclusion rules were often spread across separate lists, forms and operator-specific procedures. This setup could confuse players and lower usage of this protective tool. NVSEP aims to remove this barrier by unifying enrollment and compliance work. Juan Carlos Santaella Marchán, executive director of the Puerto Rico Gaming Commission, said: “This alliance strengthens our public policy efforts to maintain a safe, highly regulated gaming industry rooted in responsible gaming practices. Our goal has always been to provide accessible tools and resources for anyone seeking support with gambling-related issues.” The programme first launched in 2024 as a cross-state self-exclusion platform for U.S. regulators and operators. It already operates in California, Wyoming, Colorado, Nebraska, Iowa, Wisconsin, Michigan and Louisiana. Puerto Rico will join later in 2026, with Massachusetts also expected to follow suit. idPair developed the platform. The company builds technology for exclusion lists across various jurisdictions, helping regulators share data and enabling operators to manage compliance through a single system. Jonathan Aiwazian, CEO of idPair, said: “The platform will simplify self-exclusion for individuals while streamlining operational processes for gambling operators.” For Puerto Rico, NVSEP also aligns with ongoing education campaigns focused on responsible gaming. The regulator stated that the programme supports consumer protection by giving players a clearer, faster way to step away from licensed gambling sites and venues. Frequently Asked Questions When Will Puerto Rico Join NVSEP? Puerto Rico will begin integrating with NVSEP in June. What Is NVSEP? NVSEP, the National Voluntary Self-Exclusion Programme, is a central online system that allows people to exclude themselves from licensed gambling operators across participating jurisdictions. Which Gambling Products Can Players Block? Players can restrict access to casino venues, sports betting websites and other regulated gambling services covered by the programme. Who Developed The NVSEP Platform? idPair developed the platform for cross-jurisdictional self-exclusion and operator compliance work. Which US States Already Use NVSEP? NVSEP is already active in California, Wyoming, Colorado, Nebraska, Iowa, Wisconsin, Michigan and Louisiana. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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UKGC Extends Deadline for Online Operators to Comply with Deposit Limit Rules to 30 September iGame

UKGC Extends Deadline for Online Operators to Comply with Deposit Limit Rules to 30 September

(AsiaGameHub) - The UK Gambling Commission has pushed back the next phase of new online deposit limit regulations, granting licensed remote gambling operators until 30 September 2026 to meet compliance requirements. The initial deadline had been set for 30 June 2026. Good to Know The revised deadline for the second phase is 30 September 2026. Gross deposit limits are required to carry the label “deposit limits.” Other financial limits remain permitted, but operators cannot use the same terminology for these offerings. Deposit Limit Rules Receive Extended Compliance Deadline Licensed UK online gambling operators now have an extra three months to complete technical, customer-facing and compliance updates linked to the Remote Technical Standards. The Gambling Commission stated that feedback from stakeholders showed firms needed more time to roll out the changes properly. As a result, the second phase of the updated deposit limit requirements will come into force on 30 September 2026 instead of the originally planned 30 June 2026. The regulatory update centers on one clear stipulation: the term “deposit limit” must refer exclusively to a gross deposit limit. Put simply, this is a cap on the total amount a customer can pay into their online gambling account over a specified timeframe. Operators may still provide other financial limits, including net limits, but they cannot present these tools under the same “deposit limit” label. Starting from the new implementation date, online gambling operators are required to make gross deposit limits available to customers. Any operators that previously removed these limits from their account toolkits may need to reinstate them. The option must also be displayed with at least equal visibility compared to other financial control features. Following its consultation process, the UKGC also clarified timing-related rules. Gross deposit limits must use fixed timeframes uniformly across the entire industry. Other financial limits may use either rolling or fixed timeframes, giving operators more flexibility to retain extra control tools while keeping the core “deposit limit” definition consistent across the sector. The first phase of the rules came into effect in October 2025. It introduced a broader range of customer-led gambling controls, including new limit types, account-level free-input financial limits, prompts for new customers to set financial limits, six-monthly account review reminders, and more standardized handling of self-exclusion and cooling-off periods. The Commission first put forward the deposit limit proposal in February 2025 after the release of the Gambling Act review white paper. It noted the core aim was to give players “more effective” ways to manage their gambling activity. The latest delay does not alter this policy direction, but it gives operators more time to adjust internal systems, help pages, customer communications and compliance reporting processes. Helen Rhodes, Director of Major Policy Projects at the Gambling Commission, noted in an October statement: “These further changes will also bring consistency and clarity for those consumers choosing to set deposit limits, while still supporting gambling businesses to offer customer choice for different forms of limits.” For UK betting sites, online casinos and other licensed remote operators, the coming months will focus on smooth, error-free implementation of the changes. Account menus, responsible gambling pages, user onboarding flows and reporting processes all need to align with the restricted usage rules for the “deposit limit” wording ahead of the September deadline. FAQ What Is The Updated UK Deposit Limit Deadline? The revised deadline is 30 September 2026. The earlier scheduled deadline was 30 June 2026. What Is A Gross Deposit Limit? A gross deposit limit sets a maximum cap on the total amount a customer can add to their online gambling account over a fixed timeframe. Can Operators Still Offer Other Financial Limits? Yes. Operators can continue to provide other financial limits, including options that use either rolling or fixed timeframes. However, only gross deposit limits are permitted to use the “deposit limit” label. Why Did The Gambling Commission Extend The Deadline? The Commission said feedback from stakeholders indicated operators needed more time to complete technical development and compliance-related work. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Rhode Island Selects Bally’s for a Second Online Sportsbook iGame

Rhode Island Selects Bally’s for a Second Online Sportsbook

(AsiaGameHub) - Rhode Island's online sports betting market is set to welcome a second application, ending a period with just a single digital platform. The Rhode Island Lottery has provisionally granted Bally’s Corporation a five-year license, with its start date contingent on the conclusion of IGT's exclusive agreement on November 26, 2026. Good to Know Bally’s secured the second online sportsbook license over Rush Street Interactive. The IGT-operated Sportsbook RI has been the sole mobile option since 2019. Existing legislation allocates 51% of online sports betting revenue to the state. Bally’s Adds A Second Betting App To Rhode Island Bally’s is already present in the Rhode Island market via its physical sportsbooks in Lincoln and Tiverton. It will soon also vie for online customers against Sportsbook RI, the IGT-managed app that has facilitated mobile wagering since September 2019. The Rhode Island Lottery chose Bally’s following a limited bidding process. Only Bally’s and Rush Street Interactive answered the request for qualifications by the February 19 deadline. DraftKings and FanDuel opted not to submit bids, despite participating in preliminary discussions about the market. Patti Doyle, a Bally’s spokesperson, stated: “Bally’s is thrilled to have been awarded a second sports betting license by the State of Rhode Island. We appreciate the confidence and trust the state has placed in our ability to provide a best-in-class product — built for scalability, innovation, and the evolving demands of modern bettors — which will generate additional revenue to benefit the Rhode Island taxpayers.”Final contract terms are still being negotiated. According to Rhode Island Lottery spokesperson Paul Grimaldi, a launch is prohibited before November 26, 2026, when IGT's online exclusivity period concludes. However, IGT will not exit the market. The Lottery renewed its contract with IGT in January, securing the PlaySports technology for both retail and online operations through 2028. Rhode Island has historically maintained a more restricted sports betting framework compared to neighboring states. While Massachusetts and Connecticut provide consumers with more operator choices, Rhode Island has sustained a single online sportsbook since mobile betting debuted in 2019. The Spectrum Gaming Group previously recommended the state evaluate four to six online vendors to enhance competitiveness with bordering markets. The scant number of bidders has intensified an ongoing policy discussion. Spectrum had cautioned that Rhode Island might attract "limited interest" due to its tax structure and modest market size. Under current law, the state claims 51% of online sports betting revenue, the online operator gets 32%, and Bally’s retail venue in Lincoln receives 17%. Legislators are considering an alternative revenue distribution. Proposed bills in the House and Senate would increase the operator's portion to approximately 79%, reducing the state's share after annual revenue surpasses $18.6 million, using fiscal year 2025 projections. FanDuel endorses this approach, contending that improved terms would foster greater competition in the state's sports betting industry.Cory Fox, FanDuel's Senior Vice President of Public Policy, remarked: “These bills would give Rhode Islanders access to the best sports betting platforms in America.” Neither proposal is nearing approval. The House bill was presented to the Committee on Finance on April 29, and the Senate version was referred to the Committee on Labor and Gaming on May 20. Both were held for additional review. Senator Frank Ciccone, a Providence Democrat chairing the Joint Committee on Lottery, indicated he does not anticipate either bill progressing in 2026, characterizing the discussion as preliminary with “a lot up in the air.” FAQ When Can Bally’s Launch A Rhode Island Online Sportsbook? Bally’s is barred from launching before November 26, 2026, as IGT's exclusive online rights are effective until that date. Who Else Bid For The Rhode Island License? Rush Street Interactive also applied, but the Rhode Island Lottery awarded the license to Bally’s. Will Sportsbook RI Stay Active? Yes. IGT will continue its involvement after the state extended its PlaySports contract through 2028. Why Did DraftKings And FanDuel Not Bid? Official reasons were not provided, but industry observers cited the current revenue distribution and the market's small scale as likely factors.How Much Online Sports Betting Revenue Does Rhode Island Take? Under existing law, Rhode Island receives 51% of online sports betting revenue. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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UK gambling advertising rules’ absurdity exposed as operators navigate murgy boundaries iGame

UK gambling advertising rules’ absurdity exposed as operators navigate murgy boundaries

(AsiaGameHub) - Late last year, the UK Advertising Standards Authority sparked widespread surprise when the regulator claimed that an advert starring former professional footballer Gary Neville held strong appeal for younger audiences. Clearly frustrated by the ruling, Flutter pushed back hard against the decision, stating that it ran counter to all basic common sense. In many respects, the company’s statement captured the shared frustrations of an industry that has been walking a fine line while rolling out activations involving both current and retired footballers. A Flutter spokesperson got in touch with iGaming Expert at the time, saying: “We have now reached a point where a licensed operator is being reprimanded for a tweet promoting a football show to audiences aged 25 and over, while unregulated black market operators flood online platforms and social media facing zero checks or oversight.” Flutter also pointed out that the ASA opted to file a complaint about the post against itself, before ruling in favour of its own complaint, and suggested the advertising watchdog is facing “intense pressure” from anti-gambling campaign groups. “Not a single person submitted a complaint about this tweet, either to our company or to the ASA. This ruling goes against both established precedent and basic common sense,” the spokesperson added. What’s more, this type of activation will take on even greater importance as the World Cup gets underway, and as bookmakers face far tighter restrictions once the UK’s front-of-shirt sponsorship ban comes into force. Notably, the ASA was taking enforcement action again this week, as three strikers featured in the regulator’s latest batch of rulings, with only one avoiding sanctions from the body. An Instagram post from Oddschecker included images of Harry Kane and Erling Haaland alongside betting data, which were described as editorial content but also found to be promoting gambling services. Critically, the posts were judged to hold significant appeal for minors. The ASA ordered Oddschecker to remove both posts, and the price comparison site was warned against featuring players that hold strong appeal to underage audiences. Within the same set of rulings, a Betway advert featuring Arsenal icon Thierry Henry was cleared of wrongdoing, following a complaint submitted by a researcher at the University of Bristol. The ASA concluded that Henry does not hold substantial appeal to younger generations, given he has been retired from professional football since 2014. When it came to the ruling involving Neville last year, the ASA acknowledged that Neville’s role as a television pundit put him only in the “moderate risk category”. However, its decision to uphold the complaint rested on the former Manchester United right back’s social media following. The same social media follower dataset was used to determine that Henry did not have significant appeal to younger demographics. That said, Henry remains nearly as visible as Neville in the football punditry space, and while the preferences of younger generations can often be confusing, the notion that Neville is so much more enticing to young people than Henry to the point that a completely opposite ruling was justified is simply absurd, no matter what the Instagram follower numbers indicate. Much like the Premier League’s handball rule, a new regulatory framework can be navigated – but the industry needs clear guidance on what is and is not permitted. The boundaries around the use of players and public figures have become so blurred that ensuring brand deals are both successful and compliant is growing ever more difficult. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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bet365 enters French market as sports betting season heats up iGame

bet365 enters French market as sports betting season heats up

(AsiaGameHub) - bet365 has officially introduced its online sports betting platform in France, following authorization from the Autorité Nationale des Jeux (ANJ). The UK-headquartered betting and gaming firm announced its availability to users via its website and mobile application, incorporating features like Bet Builder, Bet Tracker, and the recently introduced ‘Sub On Play On’. This expansion coincides with the commencement of a busy summer sports schedule, highlighted by the 2026 FIFA World Cup, scheduled to begin on 11 June. In addition to football's premier event, the French Open tennis tournament commenced earlier this week at Roland-Garros, and the Tour de France is set to start in July. Concurrently, France's Paris Saint-Germain seeks to defend its UEFA Champions League title on 30 May against Arsenal, in a competition where bet365 serves as an official global partner. For an extended period, France remained one of the few major European markets where bet365 had not yet established a presence, having previously launched in countries such as Spain, Italy, Germany, and the Netherlands. Nevertheless, a licensing procedure reportedly initiated last year has now concluded, with this expansion complementing the company's growth in the US following its launch in Michigan earlier this year. Challenging environment in a competitive market While bet365 is among the most recognized names in sports betting, the company will face competition from brands that have already secured leading positions in the French market. These operators include FDJ United’s Unibet, Betclic – a brand integrated with Tipico under the Banijay Group – and Winamax. Additionally, other brands like PMU Sport, NetBet France, and Vbet France also possess market share. bet365 will also need to navigate the difficulties presented by Europe's most rigorous tax framework. In addition to a public levy of 44.3% on gross gaming revenue, online sports betting operators must also contribute 15% of GGR to a social security charge. Consequently, the company's effective tax rate will reach 59.3%, significantly higher than the rates it currently pays in numerous other territories. Despite these obstacles, the operator lauded the entry as a crucial achievement in its expansion strategy, as it enters a market that, according to ANJ data, generated €14.1 billion in GGR in 2025. Alex Sefton, bet365’s Global Chief Marketing Officer, stated: “bet365’s growth strategy has consistently focused on integrating the scale, technology, innovation, and expertise of a global brand with a deep understanding and appreciation of local customs and culture. “Our entry into France will follow the same principle. We are delighted to develop a product and experience specifically designed for French players, operating within a framework that fully adheres to the requirements of the French National Gaming Authority.” World Cup excitement at its peak bet365’s introduction in France is ideally timed ahead of next month’s World Cup, as the operator aims to capitalize on one of the most profitable global sporting events for sports betting firms. France is considered one of the tournament favorites, and the nation is looking to regain the trophy it last secured in 2018, having been defeated by Argentina in the 2022 World Cup final in Qatar. The enlarged tournament, which will include 48 teams for the first time, is anticipated to break all prior betting records. Over $60 billion is projected to be wagered on the tournament, according to H2 Gambling Capital, representing a 71% increase compared to the 2022 World Cup in Qatar. Focusing specifically on France, the ANJ observed a 56% rise in online stakes between the 2018 and 2022 editions of the tournament, and there is no indication that this upward trend will reverse for this year’s World Cup. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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India Supports Tax Authorities in Retroactive GST Gaming Charges iGame

India Supports Tax Authorities in Retroactive GST Gaming Charges

(AsiaGameHub) - The Indian gaming industry has faced another significant regulatory setback, as the Supreme Court of India has affirmed that Goods and Services Taxes (GST) can be retrospectively applied to operators and app developers involved in real money gaming. On Wednesday, the Supreme Court declared that retrospective GST claims against online gaming companies are constitutionally sound, marking a definitive win for tax authorities in a disagreement poised to alter the financial landscape of India's digital gaming sector. Justices J.B. Pardiwala and R. Mahadevan, sitting on a bench, determined that the legal difference between games of skill and gambling loses its significance when real money is involved. The court reinstated a GST demand of ₹21,000 crore (approximately €2 million) against the gaming platform Gameskraft, thereby reversing a previous Karnataka High Court ruling that had supported operators contesting tax obligations. The core of the disagreement revolved around India's taxation method for online gaming businesses. Companies contended that GST should only be levied on Gross Gaming Revenue (GGR)—the portion platforms keep after distributing winnings. Conversely, tax authorities asserted that GST ought to be applied to the entire face value of deposits, wagers, and entries into contests. Tax Authorities Always Win Although Article 19 of India’s Constitution safeguards games of skill, the bench concluded that “when betting and gambling become involved, the nature of the game loses its significance”. This ruling strengthens the GST framework established by India’s GST Council in 2023, which mandated a 28% tax on the total face value of transactions in online gaming, casinos, and horse racing. Operators had argued that these regulations could not be applied retroactively prior to 1 October 2023, cautioning that such an approach would jeopardize their commercial viability. The court dismissed this argument, determining that the 2023 GST amendments were “clarificatory” instead of establishing a new tax obligation, thereby allowing for retrospective enforcement. This judgment now escalates the pressure on online gaming operators, fantasy sports enterprises, and casino companies that are currently facing outstanding tax notices and adjudication processes. India’s highest court further upheld the principle of res extra commercium, reiterating that betting and gambling activities are not covered by constitutionally protected commercial rights. “Given that betting and gambling are considered res extra commercium, no fundamental right can be asserted to engage in such activities,” the court declared. The PROGA Era Commences This ruling coincides with India’s most extensive regulatory overhaul of the gaming sector. On April 22, 2026, India’s Ministry of Electronics and Information Technology (MeitY) informed stakeholders that the Promotion and Regulation of Online Gaming Rules (PROGA 2026) would be fully enforced starting May 1, 2026. This mandate concluded an almost 10-month hiatus following the approval of PROGA by the Lok Sabha and Rajya Sabha in August 2025—legislation that instituted a federal prohibition on online platforms, services, and applications offering access to Real Money Games (RMGs). These reforms create the Online Gaming Authority of India (OGAI), a central body tasked with game classification, enforcement coordination, financial supervision, and dispute resolution. For policymakers, centralizing authority seeks to address one of India’s persistent regulatory shortcomings—fragmented oversight split among various ministries and state jurisdictions. The establishment of a singular regulator provides enhanced institutional clarity and a more defined framework for compliance. Nevertheless, industry analysts remain concerned about implementation risks, cautioning that a lack of clear thresholds and safe harbour provisions might subject operators to inconsistent regulatory interpretations during PROGA’s initial phases. Coupled with Wednesday’s Supreme Court decision, India’s trajectory is becoming progressively evident. The nation is no longer deliberating on whether online gaming necessitates stricter supervision. Instead, it is building an entirely new regulatory structure—one intended to centralize control, bolster fiscal enforcement, and redefine the distinctions among gaming, gambling, and digital consumer protection. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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SBC Summit Americas’ Leaders Stage Addresses AI, Prediction Markets, and Regulatory Reform iGame

SBC Summit Americas’ Leaders Stage Addresses AI, Prediction Markets, and Regulatory Reform

(AsiaGameHub) - The Leaders Stage at SBC Summit Americas is set to host key figures from major betting operators Bet365 and DraftKings Predictions, alongside former U.S. Representative Patrick Kennedy, to deliberate on the future direction of the sports betting and gaming sectors in the Americas. Scheduled for June 10-11 at the Broward County Convention Centre, this stage will bring together executives from operators, regulators, Tribal groups, and related sectors to explore strategies for maintaining a competitive advantage in 2026. As one of six stages in the SBC Summit Americas conference lineup, the Leaders track will run alongside sessions dedicated to sports betting, casino gaming, affiliation, leadership, player safety, and regulation, with presentations shifting focus between North and Latin American markets over the two-day event. “Customer expectations have shifted in unprecedented ways. Offering a solid product is merely the baseline now; companies must simultaneously function as entertainment hubs, media outlets, and financial services,” remarked Rasmus Sojmark, Founder and CEO of SBC. “The diverse topics scheduled for the Leaders Stage reflect the expanding scope of our industry. This allows us to unite perspectives from both within and beyond the gaming sector, featuring a speaker roster that spans top-tier operator executives to a member of the Kennedy family,” Sojmark added. A panel titled ‘The Current State of Prediction Markets in the US’ will analyze the convergence of sports betting and financial trading, assessing how the growth of prediction markets impacts future American regulations. Industry specialists Jeanine Hightower Sellitto (Senior Vice President & General Manager of DraftKings Predictions), Alex Kane (CEO of Sporttrade), and Joshua B. Sterling (Partner at Milbank) will discuss whether these markets are a logical progression for the industry or a disruption to current regulatory structures. The broader impact of new gaming formats will be explored in the session ‘From Regulation to Representation: Giving Tribes a Voice in the Future of U.S. Gaming.’ Panelists Joe Nayquonabe (CEO of Soaring Eagle Casino & Resort), Jacob Coin (VP Advisor to the Tribal Council), and Sheila Morago (CEO of Trilogy Group) will address how Tribal Nations are safeguarding their sovereignty and shaping gaming policies amid the rise of sweepstakes and prediction platforms. Furthering the regulatory dialogue, the session ‘Regulator Rumble: The Future of LatAm’ will look at the challenges Latin American jurisdictions face in managing swift digital expansion alongside regulatory demands. Speakers Juan Carlos Santaella Marchán (Executive Director of the Puerto Rico Gaming Commission), Fabio Macorin (Deputy Secretary at Brazil’s Ministry of Finance, Secretariat of Prizes and Betting), and Jaime Rivera Emmanuelli (Member at Saiber LLC and former regulator) will discuss pathways toward regulatory alignment to foster sustainable regional growth. The focus will then turn to modern player engagement, featuring panels on how technological innovations and tailored marketing strategies can foster long-term customer retention. During an exclusive fireside chat titled ‘Winning Is Everything,’ bet365 CMO Stephanie De Flora will detail the brand's North American expansion and its use of localized marketing to cultivate lasting customer loyalty. The keynote presentation ‘Unlocking AI to Drive Growth’ will delve deeper into personalization, with David Edelman (former CMO of Aetna) sharing insights on leveraging AI to scale personalized, automated, and responsible player experiences. In addition to business strategies and regulatory updates, the Leaders Stage will highlight player safety and public health in the keynote session ‘Building a Public Health Response to Gambling Harm’. Former U.S. Representative Patrick Kennedy, joined by medical and industry experts, will discuss integrating prevention, education, treatment, and healthcare frameworks to address gambling addiction amid the nationwide expansion of online gaming and sports betting. SBC Summit Americas aims to serve as a premier gathering for C-level executives, regulators, Tribal representatives, and policymakers to collaborate on shaping the future of the gaming industry in the region. Other tracks across the event will feature prominent industry executives, including Andrew Cochrane (COO of Soft2Bet), Ian Botts (CTO of Fanatics Betting & Gaming), Kip Levin (CEO of GeoComply), Manuel Stan (CEO of Catena Media), Marco Emilio Hincapie (President of Coljuegos), Macario Gallegos (SVP & CIO of Seminole Hard Rock), Stuart Simms (Group CEO of FairPlay Sports Media), among others. The SBC Summit Americas is scheduled for June 9-11, 2026, at the Broward County Convention Centre located in Fort Lauderdale, Florida. Register now to secure your tickets for SBC Summit Americas! Expo Pass ($0) – Provides entry to the exhibition floor and basic SBC Connect features Conference Pass ($399) – Offers complete access to the conference sessions, exhibition floor, and SBC Connect Networking Pass ($399) – Grants full access to the exhibition floor, SBC Connect, SBC Connections, and official evening networking events Business Pass ($549) – Includes full access to the exhibition floor, conference tracks, SBC Connect, and SBC ConnectionsVIP Pass – Provides complete access to the exhibition floor, conference sessions, SBC Connect, SBC Connections, evening networking, plus complimentary food and beverages at the Food Festival This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Delay in deposit limits as UK gambling foresees an overhaul iGame

Delay in deposit limits as UK gambling foresees an overhaul

(AsiaGameHub) - The overhaul of UK gambling regulations appears set for a delay, with new policies regarding deposit limits postponed by three months. As affordability remains a contentious issue within the gambling sector, the postponement of these deposit limit rules risks creating further ambiguity regarding the future regulatory framework of the UK market. Significant uncertainty persists concerning the future of Financial Risk Assessments and the specific checks that will be mandated for customers. Regarding deposit limit requirements, the implementation deadline has been moved from 30 June 2026 to 30 September 2026. Starting from this date, only gross deposit limits may be provided over fixed time intervals, whereas both rolling and fixed time frames remain permissible for other categories of limits. There are three primary components to the changes taking effect at the end of September. Provide gross deposit limits to customers and restore these as an available option for users. Ensure that only gross deposit limits are labeled as ‘deposit limits.’ Present gross deposit limits with “at least equal prominence as other types of financial limit.” Although the delay is relatively minor, the revised implementation timeline may offer insight into when broader reforms concerning safer gambling and affordability in the UK might be expected. A core objective of these changes is to enhance player visibility regarding the control of their gambling activity, a factor the Commission identified as a driver for the new affordability process. While the delay might fuel speculation and uncertainty, it should be regarded as a necessary measure for the UK gambling industry, especially at such a pivotal juncture. As the industry stands on the brink of what is described as a generational shift, prioritizing a measured approach to ensure the correct outcome remains paramount. During a recent appearance on iGaming Daily, SBC Media’s Editor-at-Large, Ted Menmuir, stressed that throughout the implementation process, it has become clear that determining, predicting, or projecting an individual’s affordability is an ‘acute science’ that must not be hurried. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Philippines provides guidance on jackpot tax as gaming sector expands iGame

Philippines provides guidance on jackpot tax as gaming sector expands

(AsiaGameHub) - The Philippines’ Bureau of Internal Revenue (BIR) has released a directive affirming that jackpot prizes are subject to a 20% withholding tax. The BIR indicated that it provided this clarification after receiving multiple queries regarding the interpretation of ‘winnings’ under the national tax code, as covered by Philippine News Agency reports. According to the tax code, both fixed and progressive jackpots are classified as ‘winnings’, requiring operators to withhold 20% of the prize before deducting service charges and administrative fees. This rate increases to 25% for non-residents who are ‘not engaged in trade or business’ within the Philippines. The BIR stated that the performance of the Philippines’ gambling sector has resulted in a greater availability of high-value jackpot prizes for players. The approach taken by the Philippines diverges from that of the majority of other Asian markets. Macau, Singapore and Japan all have no taxes on wagers, instead placing the responsibility on the operator. India is one of the few other markets in the region where a tax is levied on player wagers, which includes jackpots. This initiative also introduces a risk of fraud concerning ‘advance tax scams’ that have been observed in the country. Nevertheless, the economic impact could be substantial for the country, as the sector continues to expand, with data from the Philippine Amusement and Gaming Corporation (PAGCOR) indicating that revenue from the country’s gaming sector grew over 6% to P396.1bn (£4.87bn) in 2025, primarily driven by a 30% increase in the electronic gaming sector. “Given these developments, there is a critical need to clarify the tax treatment of jackpot prizes to ensure consistent application of existing laws, promote equity and uniformity in taxation, and protect government revenue, without altering the scope of the law,” stated the BIR. PAGCOR ramps up player protection In light of this growth, which was somewhat moderated in the first quarter of 2026 due to the impact of tensions in the Middle East, PAGCOR has moved to introduce new regulations for market protection. These changes include mandatory accreditation for B2B suppliers, restrictions on the locations and timing of advertising by gambling companies, and limits on cashback offers and cash rebates related to player losses and turnover, respectively. More recently, the regulator has also launched a new 24-hour problem gambling helpline in collaboration with the Seagull Flock Organisation. Users of this service will have access to trained counsellors who will provide support for problem gambling and referrals for further treatment. Alejandro Tengco, Chair and Chief Executive Officer of PAGCOR, noted that the helpline, which will initially be staffed by 12 counsellors, reflects the regulator’s commitment to responsible gambling. He stated: ‘PAGCOR recognizes that for many, gaming is simply a form of leisure and recreation. However, for some, what may begin as entertainment can gradually lead to financial strain and ruin, emotional distress, damaged relationships, and isolation.’ This move mirrors similar services available in markets such as the UK, through the National Gambling Helpline run by GamCare, and the National Problem Gambling Helpline Network in the US. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Is there any prospect for EU harmonisation in the fight against the black market after Malta’s veto stance? iGame

Is there any prospect for EU harmonisation in the fight against the black market after Malta’s veto stance?

(AsiaGameHub) - The possibility of an EU-wide gambling tax across member states—an idea that has been floating around for months—has drawn predictable pushback from Malta’s government. David Casa, an MEP from Malta’s Partit Nazzjonalista (PN), has stated that if his nationalist party wins the upcoming election, it will veto Victor Negrescu’s proposals. Under EU rules, Malta alone has the power to block any tax changes. Negrescu emphasized that such a tax would significantly harm Malta’s economy, as the gambling sector contributes 10% of the country’s GDP. Malta’s general election is fast approaching on May 30, with many polls predicting the PN will secure victory at the ballot box. Negrescu—Vice President of the European Parliament and a member of the Budget Committee—has put forward plans widely seen as highly ambitious, yet they could deepen the debate on how the EU unites to tackle the black market. However, with Malta doubling down on its opposition to the proposals, this path seems effectively closed to EU regulators. This follows earlier efforts to introduce a harmonized tax, which also faced heavy criticism—exemplified by Milen Totev, Chair of Bulgaria’s Association of Organisers of Gambling Games and Activities (AOGGAB), who warned such measures go against the EU’s core logic. While some parts of the EU are pushing for aligned action against illicit operators, getting every member state on board with future steps is proving to be a major obstacle. A 1% levy has some backing within the EU, and discussions about its feasibility are set to continue today. EU Budget Commissioner Piotr Serafin will spearhead calls for the levy as part of Brussels’ review of funding for the bloc’s proposed €2trn Multiannual Financial Framework (MFF) for 2028–2034. In a previous update to iGaming Expert, Negrescu argued that Europe’s gambling sector has evolved into one of the bloc’s largest digital industries, generating “tens of billions of euros annually” while increasingly operating cross-border under the EU single market framework. Negrescu highlighted the proposal should not be viewed as an extra burden on consumers, but rather a targeted contribution from major operators that benefit from EU market access. “Every day in this House, we call for more investments, but citizens also expect us to answer how we finance everything fairly and responsibly,” Negrescu told iGaming Expert. Achieving harmonized tax rates or a bloc-wide levy will be a challenge for the EU to pass. Yet, when it comes to organized crime, the EU has taken a unified approach—and given the scale of unlicensed gambling, a coordinated strategy should be a serious consideration. Given gambling revenue’s importance to Malta’s economy, it’s unsurprising the country is reluctant to burden its operators with an additional tax, especially as it heads into an election. Still, for the industry’s long-term sustainability and success, EU efforts to cripple black market engagement shouldn’t be hindered by domestic priorities. While this is a distinct challenge, the EU has enforced aligned efforts in other sectors to tackle illicit activity—renewing optimism that a universal approach to unlicensed gambling can be found across the bloc. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Costa Rica aims to clarify and reform gambling laws amid regulatory gaps iGame

Costa Rica aims to clarify and reform gambling laws amid regulatory gaps

(AsiaGameHub) - The Legislative Assembly of Costa Rica has acknowledged significant deficiencies and lack of clarity in the regulation of gambling, noting its failure to safeguard citizens and state interests from illicit gambling activities. Discussions have recommenced in the Legislative Assembly in San José as the government confronts new estimates revealing that illegal operators account for 53% of Costa Rica’s lottery and betting sector. This estimate was presented to the new administration of President Laura Fernández Delgado, who assumed office on May 8th. President Delgado, elected on a platform committed to combating crime, was informed that the Costa Rican economy loses approximately $300 million annually to illegal gambling operators who exploit vague laws and limited supervision of online gambling activities. Unlike most regulated markets, Costa Rica operates without a specific online gambling licensing framework or a centralized gambling authority. Historically, international online gambling operators have been permitted to establish corporate entities under domestic commercial laws, provided they do not target Costa Rican consumers or infringe upon the monopoly rights of the state-owned Junta de Protección Social (JPS). However, policymakers are increasingly arguing that this framework has not evolved alongside the expansion of digital gambling, thereby exposing governance weaknesses that organized illegal operators continue to exploit. Against this backdrop, lawmakers have moved to revive gambling reform under legislative file 25.600, “Strengthening and Modernisation of the Social Protection Board (JPS)”, positioning the proposal as both an institutional overhaul and a consumer protection measure. Presenting the initiative, Vice President of the Legislative Assembly, Esmeralda Britton framed the reforms as a necessary intervention to protect public resources. “Today we take a crucial step to protect Costa Rica’s social resources,” Britton stated. “We cannot allow organized crime and illegal platforms to continue taking advantage of a legal vacuum while thousands of people depend on these funds to receive care and opportunities.” Government Aims for Enhanced Oversight Capabilities Rather than focusing solely on enforcement powers, policymakers are striving to rebuild Costa Rica’s broader governance capacity. The proposal introduces technology-led supervisory systems specifically designed for digital gambling environments, including: Systems for real-time monitoring of gambling activities Mandatory software audits to enhance operational supervision Frameworks for algorithm certification to mitigate manipulation risks Increased transparency controls throughout gambling operations Strengthened institutional oversight of digital gambling ecosystems Authorities also intend to reinforce coordination between gambling supervision and Costa Rica’s wider financial intelligence infrastructure. The proposal calls for more extensive collaboration between the JPS and crucial state institutions: Financial Intelligence Unit (UIF) — to bolster anti-money laundering surveillance Costa Rican Drug Institute (ICD) — to enhance criminal intelligence cooperation National Council for Financial System Supervision (CONASSIF) — to broaden oversight of financial activities linked to gambling Britton contended that regulatory modernization and consumer protections must increasingly function in tandem. “This legislation brings Costa Rica into the digital era,” she remarked. “Regulating through technology also implies safeguarding individuals, particularly minors and vulnerable groups. We aim for serious, modern, and transparent regulation.” JPS Cautions That Governance Has Not Kept Up The current proposal also reintroduces goals from Bill 25.057, a previous gambling reform effort put forward in late 2025, which lawmakers ultimately rejected in early 2026. This rejection caused apprehension within the JPS, which has consistently maintained that Costa Rica’s regulatory framework has struggled to adapt to technological advancements. In an earlier statement to SBC Noticias, Rosario Masís Pérez, Coordinator of Communications and Public Relations at the JPS, cautioned that a lack of regulatory progress perpetuates inherent structural weaknesses. “The absence of updated regulations maintains a market where illegal platforms and networks operate without paying taxes, without adhering to control standards, without safeguarding minors, and without contributing funds to social initiatives,” Pérez informed SBC Noticias. Pérez further cautioned that inadequate supervision generates broader governance risks that extend beyond merely overseeing gambling. “These systems create economic flows that criminal organizations can exploit.” She also highlighted digital transformation as a pivotal regulatory challenge for Costa Rica. “The market has shifted towards online platforms and digital operations. This heightens the risk of illegal network expansion, identity theft, and the diversion of resources beyond institutional oversight.” The focus now shifts to President Laura Fernández Delgado’s administration to see if Costa Rica can at last implement significant reforms to a gambling framework that has long been criticized for its disjointed nature and lack of transparent oversight. Although legislators have resumed discussions, no official timeline has been set for implementing substantial changes to supervisory controls, institutional governance, or regulatory enforcement capabilities. Costa Rica continues to be the sole Central American country without a dedicated gambling authority—a situation it can no longer afford to maintain. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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EdgeLabs: Innovating Growth, Not Gambling iGame

EdgeLabs: Innovating Growth, Not Gambling

(AsiaGameHub) - Marina Rodov, CEO of EdgeLabs, reveals her formula for successful game development and details how the company is fostering expansion for its aggregation platform, EdgeLabs Connect. For readers who may be new to EdgeLabs, could you please introduce yourself and the company? What services do you offer the industry, and which markets do you operate in? Image: EdgeLabs Marina Rodov: EdgeLabs is a worldwide game developer and aggregation platform dedicated to providing complete gaming solutions for operators—and, in the end, for the players. We create our own proprietary slot content and also offer operators entry to a wide network of third-party studios via our aggregation platform, EdgeLabs Connect. Our distinct advantage is merging inventive game creation with streamlined distribution within a single ecosystem. We serve both free-to-play and real-money gaming sectors, with a significant emphasis on North America, where we anticipate substantial long-term growth. All our products are built to be scalable, commercially viable for operators, and truly engaging for players. It has been very gratifying to see this strategy gain recognition, notably with our recent nomination for Rising Star in Casino Supplier at the SBC Awards Americas. Can you describe your product development approach and the reasons behind the strong player affinity for EdgeLabs games? MR: Fundamentally, our games aim to capture a genuine sensation. I believe we've truly tapped into something that resonates with players; the manner in which each title delivers a fun, memorable session every time they play. Many studios design their games with exaggerated early wins to artificially attract players. That isn't our method. We remain faithful to what the true gaming experience ought to be. It transcends a mere name or logo—it's about the underlying substance, the principles, and the type of player engagement we aim to foster. In highly crowded markets, what makes certain EdgeLabs games stand out? MR: We don't leave growth to chance. We engineer it. That's a creed we truly embody. Our team is expanding, but we maintain a lean, commando-style operation; we communicate constantly, research player preferences, and integrate those insights into each new release. The development cycle progresses organically, and we observe the brand strengthening consistently. I attribute the distinctive "edge" in our games to two factors: our exceptional team and our fantastic players. Our players are informed, devoted, and expressive. They have clear expectations from EdgeLabs, which motivates us to deliver genuine experiences. We highly value that feedback cycle. Major hits like Diamond 10x, Blue Bird Bonus, and Mark of Z are among your portfolio. What drives their popularity, and is there a common thread linking them? MR: This allows me to elaborate on the previous point, as our players are indeed our most valuable resource. Blue Bird Bonus debuted late last year, and in the subsequent quarters, our players shared their preferences and desires. We heeded their feedback, modified the game mathematics for increased multipliers and volatility, and are now launching Blue Bird Bonus Extreme. We are thrilled because we know our player community has been anticipating this. Diamond 10x and Mark of Z are our other top-performing titles, and I believe their shared success hinges on one key aspect: player retention. We have cultivated a dedicated player base not only by providing high-quality gaming experiences but also by concentrating on delivering unique, exclusive experiences. That is our perpetual pursuit. In addition to your proprietary games, EdgeLabs operates the EdgeLabs Connect aggregation platform. Why is owning your aggregator crucial, and what distinguishes you from competitors? MR: As noted, our strategy draws inspiration from military commando units: remain agile, precise, and targeted. We develop what clients genuinely require, not what merely appears impressive in a sales presentation. This year is centered on establishing substantial distribution by uniting suppliers and operators via our platform. We are also facilitating reverse integration, assisting gaming providers in leveraging our technology to develop their own unique selling propositions. Our differentiation stems from speed and variety. For game studios, we eliminate lengthy processes and facilitate go-lives within weeks. For operators, we diligently expand our portfolio with a diverse mix, including crash, skill, instant, slots, and live games, tailored to the market. However, the most significant differentiator is the collaborative experience with our team. It is considerably more personalized than the standard aggregator relationship, a quality our partners recognize immediately. What are EdgeLabs' plans for the rest of 2026 and the future? MR: The upcoming phase for EdgeLabs is major. We are undertaking bold global expansion, not merely accessing new markets but also substantially boosting our game and product production. We aren't pursuing fleeting fame. We are establishing solid, meaningful market presence in each region we enter. Regarding aggregation, securing a position in this market is challenging. Yet, that is precisely what motivates us to start strong. Our partners can look forward to an extensive back-office system soon, enabling seamless onboarding, new game launches, and promotional management with simple clicks. We are dedicated to fostering a supportive ecosystem by linking operators and suppliers through strategic alliances, intelligent technology, and high-quality account management that truly drives growth. We take genuine pride in that personal approach. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Better Gambling Forum and SBC unveil strategic partnership iGame

Better Gambling Forum and SBC unveil strategic partnership

(AsiaGameHub) - The Better Gambling Forum (BGF) and SBC Events & Media have entered into a strategic partnership aimed at advancing a practical, scalable approach to player protection across North America and other global regions. This partnership will leverage SBC’s events and media platforms to boost participation and engagement with BGF’s Responsible Gambling 3.0 framework, with a core focus on converting policy guidance and research insights into real-world application for gambling operators, regulatory bodies, and health systems. BGF Chair Shawn Fluharty stated: “The Better Gambling Forum is dedicated to turning empirical evidence into actionable steps. Backed by our Responsible Gambling 3.0 framework and independent scientific oversight, we are supporting policymakers, regulators and operators to move beyond well-meaning intentions and adopt solutions that deliver genuine reductions in gambling-related harm. “The next phase of our work centers on scalability and consistency: developing practical, evidence-led standards that support a safer, more sustainable gambling ecosystem for players, the industry, and wider society as a whole. We are thrilled to partner with SBC to expand our reach at their Americas Summit and in future initiatives.” As part of the collaboration, BGF and SBC will host a flagship panel session at SBC Summit Americas (taking place June 9–11) that explores how to build a modern public health response to problem gambling, while also encouraging more responsible engagement with the gambling industry. The session will bring together leading figures across public health, policy, the gambling industry, and digital platform spaces, including: Patrick J. Kennedy, former U.S. Congressman; leading national advocate for mental health andaddiction support; Dr Nathan Carroll, National Medical Director at InSite Health; member of the American Psychiatric Association’s Council on Digital Health, Innovation, and Technology; Toby Ewing, affiliated with Stanford School of Medicine; Brain Capital Advisor; and former Executive Director of the California Mental Health Services Oversight and Accountability Commission; Paul Pellizzari, Vice President of Global Social Responsibility at Hard Rock International; Dr Eraka Bath, Professor of Psychiatry at the David Geffen School of Medicine, UCLA. This Summit session is the first in a series of discussions hosted across SBC’s events and media channels – including the Player Protection Hub – that aim to raise awareness of and internationalize BGF’s mission to build practical legislative and operational frameworks that support a truly safe and sustainable gambling ecosystem. SBC Managing Director Andrew McCarron said: “We have made significant progress in recent years with our online Player Protection Hub, as well as Player Protection Symposiums held in Lisbon, Florida and Toronto. We hope these channels can accelerate BGF’s work, and that SBC can play its part in delivering real, positive and practical progress for an industry widely known for its huge innovative potential – let us ensure it is also safe and sustainable for everyone involved.” This panel, alongside future planned discussions, will explore actionable paths forward, covering early policy design, intervention models, integration with wider behavioral health systems, the role of digital platforms in shaping user behavior, and how the industry can align around consistent, unified player protection standards. Notably, BGF’s work is overseen by an independent Scientific Oversight Committee, made up of eight academics with specialized gambling expertise from across the globe. The committee’s core goal is to ensure all BGF initiatives are firmly rooted in evidence, ethical guidelines, and industry best practices. This panel is part of a robust lineup of safer gambling content at SBC Summit Americas, which also includes a dedicated Player Protection Symposium on the breakout stage featuring some of the most prominent and influential thought leaders from across North and South America. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Fantasy Top NFT Game to Shut Down by Late June iGame

Fantasy Top NFT Game to Shut Down by Late June

(AsiaGameHub) - Fantasy Top is set to cease operations by the end of June, as its crypto influencer card game struggled to establish a sustainable business model. Key Details Fantasy Top debuted on the Blast network in 2024. The game distributed over $20 million to players and $3.2 million to influencer heroes. The final competitions are scheduled for June 18, with provisions for reimbursing unused gameplay tickets. Fantasy Top combined elements of fantasy sports, NFT trading cards, and crypto social media culture. Rather than focusing on athletic performance, players assembled teams using NFT cards representing crypto influencers. Player scores were determined by online engagement metrics, not traditional sports statistics like goals, points, or race outcomes. The concept initially garnered interest on the Ethereum scaling network Blast. However, the development team indicated that the model was not viable for long-term sustainability. The company stated:“The long-term economics of the trading card game model ultimately showed their limits.” Fantasy Top Explored Alternatives Prior to Closure Over the past year, the team experimented with new products and strategic shifts. Prediction markets and jackpots were integrated into the broader product offering, but these features will be discontinued before the game's final round. The team commented: “Despite strong experimentation and iteration speed, none reached durable market fit.”Fantasy Top had been self-funded for the preceding 2.5 years, adding to the pressure amid a challenging environment for crypto gaming, characterized by reduced funding, lower player activity, and diminished interest in many NFT-associated games. Kipit, a pseudonymous member of the Fantasy Top team, explained: “We spent months looking at every direction we had left… we didn’t have the conviction to keep going. We failed for one core reason: We tried to put crypto on top of a model that was never built for crypto.” The final competition round is slated for June 18. Players holding unused gameplay tickets will receive reimbursements, and the team confirmed that stakeholders and investors will also be compensated as part of the closure process. Fantasy Top's closure highlights both the potential and the challenges of Web3 gaming. While it introduced an innovative format, distributed substantial rewards, and attracted crypto enthusiasts, the lack of a sustainable market fit prevented the NFT fantasy card concept from progressing further. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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