建橋教育公佈2025年全年業績 ACN Newswire

建橋教育公佈2025年全年業績

財務摘要截至12月31日止年度(人民幣千元)20252024變化%收入1,004,586969,854+3.6%毛利544,651539,894+0.9%除稅前溢利318,601298,331+6.8%年內溢利242,548223,618+8.5%香港, 2026年3月28日 - (亞太商訊) - 2026年3月27日,華東地區領先、上海最大型的高等職業教育集團 - 上海建橋教育集團有限公司(「建橋教育」或「公司」,連同其附屬公司,統稱「集團」,股份代號:1525.HK),欣然公佈截至2025年12月31日止年度(「報告期內」)之全年業績。報告期內,集團錄得收入約10.05億元(人民幣,下同),同比增長3.6%;毛利約5.45億元,同比增長0.9%;年內溢利約2.43億元,同比增長8.5%。母公司普通權益持有人應占每股盈利0.61元,同比增長7.0%。業績增長主要得益於學生人數增加、學費標準優化及教育相關服務擴張。集團擬派發2025年末期股息每股0.04港元,連同截至2025年6月30日止六個月的中期股息每股0.1港元,2025年總股息為每股0.14港元,股息政策保持穩定,回饋股東支持。政策紅利精准落地,臨港優勢釋放發展潛能2025 年,國家《教育強國建設規劃綱要 (2024-2035 年)》與臨港新片區產教融合專項政策形成合力,為集團發展創造優越政策環境。作為臨港新片區唯一民辦高校,上海建橋學院(「學院」)深度對接區域產業佈局,緊抓集成電路、生命健康、高端裝備製造等戰略新興產業集聚機遇,實現教育資源與產業需求的精准匹配。《上海市「臨港科創城」建設方案》明確提出發揮高校科創資源優勢,學院以此為契機成為臨港產教融合核心參與者,不僅獲得專項政策與資源支持,更通過人才定向培養、技術聯合研發等方式,將區位優勢轉化為獨特競爭力。截至2025年8月31日,學院2025屆畢業生長三角地區就業占比77.5%,上海地區就業占比59.2%,深度融入區域發展生態。數智化轉型成效顯著,教學品質再攀新峰學院以技術創新驅動教育教學升級,2025 年在課程數字化、校園智慧化等領域取得多項標誌性成果。課程創新方面,構建覆蓋「AI + 課程」「產教融合課程」等多類型的立體化課程體系,26 門課程獲批上海高校市級重點課程立項,其中「AI + 課程」占比高達 50%。珠寶學院《寶石地質基礎及結晶礦物學》成功入選國家級「線上線下混合式一流課程」,實現國家級一流課程建設中零的突破;累計建設 1,253 門線上開放課程,數字化教學資源規模持續擴充。智慧校園建設上,學院持續深化對教學科研儀器設備及教學實驗室的升級改造,自主研發雲教學中心、雲考試中心等智慧平臺,並把 AI、5G、VR(虛擬現實)等技術嵌入教學改革過程。此外,學院還搭建 DeepSeek 建橋教育應用大模型,推出教學、管理、服務三大智慧體,實現校園管理精細化與服務個性化。師資隊伍建設方面,截至 2025 年 9 月 30 日,專任教師中,碩士及以上學位占比達86.4%,博士學位占比達28.8%,高級職稱占比達38.6%,雙師型占比達47.8%,通過導師帶教、專題培訓、鼓勵教師參加各類教學競賽等方式,推動教師隊伍向高素質、高技能方向發展。2025 年,教師團隊在全國及區域教學競賽中屢獲大獎,教學能力獲行業認可。與此同時,學院學科專業實力持續領先,根據中國校友會網《2025 中國大學一流專業排名 (應用型)》,學院29 個專業位列全國前 10 名,13 個專業排名全國第一。2025 屆畢業生就業率高達 99.4%,升學率 5.8%,出國率 5.3%,其中 94 人進入 QS 前 50 名高校留學,123 人進入 QS 前 100 名高校留學,人才培養品質獲社會廣泛認可。產教融合轉型提速,打造校企協同育人生態2025 年,學院加速推進產教融合型大學建設,構建「二級學院 + 產業學院 + 實體公司」三位一體運行模式,形成多維度協同育人生態。產業學院建設全面鋪開,新增醫工產業學院、直播經濟產業學院,同時積極推進大數據產業學院、集成電路產業學院、智能製造產業學院的建設,此前,學院「數聯智造」「集成電路」兩大產業學院已獲評上海市級重點現代產業學院。重大平臺相繼落地,國家級「集成電路封測產才協同創新中心」暨臨港產教融合實踐基地正式落戶,臨港珠寶藝術中心投入運營,集公益展覽、創業孵化、科普教育、鑒定設計、時尚消費等多功能於一體;全年開展 8 個重點產教融合專案,新增 20 門產教融合課程與教材,校企合作深度持續加強。校園硬體不斷完善,第四期校舍於 2025 年 3 月全面投用,總建築面積約 86,400 平方米,包含教學培訓大樓、人才公寓及多功能研發中心,為校企聯合研發、學生實踐訓練提供堅實基礎。國際合作邁上新臺階 ,終身教育體系持續完善集團深耕民辦高等教育 25 年,品牌口碑與行業地位穩固提升。根據中國校友會網,學院連續五年蟬聯中國民辦大學排名 I 類第三名,連續七年位居長三角民辦大學榜首;三度通過「全國文明單位」审查,榮獲「全國首批雷鋒精神高校示範教育基地」和「新時代傳播雷鋒精神貢獻獎」等多項榮譽,辦學品質獲社會廣泛認可。國際化業務持續拓展,2025 年新簽約德國、英國、新西蘭、泰國等 11 所海外名校,接待海外知名院校代表團訪問 43 批次,全年發佈 30 餘個國 (境) 外交流專案,涵蓋聯合國國際組織實訓、海外名校訪學、海外名企實習等多種類型,師生海外交流渠道持續暢通。終身教育體系不斷完善,可以滿足社會各界多樣化學習需求。截至2025年12月31日,成人繼續教育在職學生達 3,760 人,累計提供 400 餘種職業技能證書培訓。此外,學院圍繞高端裝備行業職工繼續教育基地和時尚消費與物流行業職工繼續教育基地,申報上海市「雙元制」職工繼續教育高校試點基地(培育)專案,並成功獲得立項。展望未來,建橋教育董事會主席及執行董事趙東輝先生表示:「2025 年集團業績的穩健增長,印證了高質量發展戰略的有效性。未來,我們將繼續以數智化轉型為驅動,深化產教融合協同育人模式,緊抓臨港新片區建設國際一流科創城的歷史機遇,進一步優化專業佈局、強化師資隊伍、完善校園生態。我們致力於在 2030 年初步完成、2035 年全面建成產教融合型大學,打造具有國際影響力的中國一流民辦大學,與全體股東共同分享職業教育高質量發展的紅利。」關於上海建橋教育集團有限公司建橋教育(股份代號:1525)為一家提供本科及專科教育的高等職業教育集團,專注高質量辦學,為學生提供優質教育。集團於中國(上海)自由貿易試驗區臨港新片區運營國內領先民辦大學上海建橋學院,按2025/26學年的全日制在校生人數而言,本學院為上海最大型的民辦大學,亦為整個長江三角洲領先的民辦大學。根據中國校友會網,學院連續五年蟬聯中國民辦大學排名I類第三名,並連續七年蟬聯長三角民辦大學第一名。辦學25年來,學院辦學品質處於同類院校頂尖水準,品牌積澱廣受讚譽。自2004年起,學院連續18年獲九屆「上海市文明單位」榮譽稱號,多次獲評「全國文明單位」「上海市花園單位」「上海市安全文明校園」等榮譽稱號,於2024年4月獲選全國首批「雷鋒精神高校示範教育基地」,於2024年9月榮獲「新時代傳播雷鋒精神貢獻獎」。此新聞稿由博達浩華國際財經傳訊集團代上海建橋教育集團有限公司發佈。如有垂詢,請聯絡:博達浩華國際財經傳訊集團電郵︰gench.hk@pordahavas.com Copyright 2026 亞太商訊. All rights reserved. www.acnnewswire.com
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维沃龙治疗公司(Vivoryon Therapeutics N.V.)在世界肾脏病大会上提供关于谷氨酰胺环化酶作为糖尿病肾病(DKD)有前景靶点的不断增加证据的最新情况

(SeaPRwire) - Vivoryon Therapeutics N.V. 在世界肾脏病大会上提供关于验证谷氨酰环化酶作为糖尿病肾病(DKD)潜在靶点的越来越多证据的最新进展 德国哈雷(萨勒)/ 慕尼黑,2026年3月28日 - 临床阶段公司Vivoryon Therapeutics N.V.(泛欧交易所阿姆斯特丹:VVY;NL00150002Q7)(Vivoryon)专注于开发针对炎症性和纤维化疾病(主要聚焦肾脏疾病)的小分子药物,今日宣布其varoglutamstat 2期项目的新数据分析已于2026年3月28日至31日在日本横滨举行的世界肾脏病大会(WCN)上发表。 “我们非常高兴能在国际肾脏病学会的旗舰活动WCN上,与全球肾脏病领域的顶尖专家分享我们持续令人信服的结果,”Vivoryon首席执行官Frank Weber医学博士表示。“通过这些新分析,我们能够提供更多机制性证据,显示抑制谷氨酰环化酶可有效应对糖尿病肾病的潜在分子变化。这些数据持续强化我们正在进行的开发计划,致力于为塑造全球肾脏护理的未来做出有意义的贡献。” 演讲重点Vivoryon已彻底分析两项独立2期研究VIVIAD和VIVA-MIND的肾功能数据,两项研究结果高度一致,突显varoglutamstat在显著改善糖尿病患者肾功能方面的独特潜力。在WCN上发表的新分析强化了先前报告,显示在两项研究中观察到的varoglutamstat对eGFR的影响,在患有糖尿病的老年参与者中比未患糖尿病的老年参与者更大。在基线eGFR较低(平均60 mL/min/1.73m2)的糖尿病参与者中,效果大小与糖尿病总参与者群体相当或更高。此外,对DKD小鼠模型数据的分析显示炎症、肾小球硬化和肾功能均有显著改善。综合来看,这些结果为抑制谷氨酰环化酶是应对DKD潜在炎症和纤维化变化的有效方法提供了越来越多的证据,并支持在患有糖尿病且慢性肾脏病(CKD)阶段更严重的患者中进一步开发varoglutamstat。 演讲详情演讲日期/时间:2026年3月28日,日本标准时间下午5:00/中欧时间上午9:00 海报标题:谷氨酰环化酶作为糖尿病肾病治疗新潜在靶点的转化验证(P334)地点:日本横滨太平洋会展中心演讲者:Vivoryon业务发展副总裁Christine Wenzkowski博士 ### 关于Vivoryon Therapeutics N.V. Vivoryon是一家临床阶段生物技术公司,专注于开发创新的基于小分子的药物,用于治疗肾脏的炎症性和纤维化疾病。受突破性科学与创新热情的驱动,公司致力于通过调节病理相关蛋白的活性和稳定性来改变严重疾病的进程,从而改善患者预后。Vivoryon最先进的项目varoglutamstat是一款专有、同类首创的口服QPCT/L抑制剂,目前正被评估用于治疗糖尿病肾病。 www.vivoryon.com Vivoryon前瞻性陈述 本新闻稿包含前瞻性陈述,包括但不限于有关Vivoryon Therapeutics N.V.(“公司”)业务战略、管理计划及未来运营目标的陈述,关于公司产品市场的估计与预测,以及关于公司产品可能上市时间的预测与声明。诸如“预期”、“相信”、“估计”、“期望”、“预测”、“打算”、“可能”、“计划”、“项目”、“预测”、“应该”和“将”等词汇,以及与公司相关的类似表述,旨在识别此类前瞻性陈述。这些前瞻性陈述并非未来表现的保证;相反,它们基于管理层对未来事件与趋势、经济及其他未来状况的当前预期与假设。前瞻性陈述涉及若干已知与未知的风险及不确定性。这些风险、不确定性及其他因素可能对本文所述计划与事件的结果及财务影响产生重大不利影响。公司的运营结果、现金需求、财务状况、流动性、前景、未来交易、战略或事件可能与此类前瞻性陈述中明示或暗示的内容及预期存在重大差异。因此,不应过度依赖此类前瞻性陈述。本新闻稿未包含风险因素。可能影响公司未来财务结果的某些风险因素已在公司发布的年度财务报表中讨论。本新闻稿(包括任何前瞻性陈述)仅截至本新闻稿发布之日有效。公司不承担更新本文所含任何信息或前瞻性陈述的义务,除非法律要求披露相关信息。 更多信息,请联系:投资者联系Vivoryon Therapeutics N.V.Manuela Bader博士,投资者关系与传播总监邮箱:IR@vivoryon.com LifeSci AdvisorsSandya von der Weid 电话:+41 78 680 05 38邮箱:svonderweid@lifesciadvisors.com 附件 2026-03-28_VVY_WCN 本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
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Report Warns of Bias in Gambling Coverage by Mainstream Media

(AsiaGameHub) - A report released in December 2025 by Gaming Public Policy Consulting (GPPC) contends that media coverage of gambling frequently emphasizes alarmist narratives over necessary context. The paper suggests this imbalance can negatively impact public health policy and hinder efforts to provide assistance where it is most needed. Key Findings: The report indicates that gambling coverage was more negative in tone compared to reporting on alcohol, cannabis, opioids, and tobacco. A significant example highlighted the framing of hotline data from Massachusetts, illustrating how headlines can present an incomplete picture. GPPC stated that effective policy development requires distinguishing between demand for treatment, the outcomes of outreach initiatives, and the actual rates of gambling-related harm. GPPC: Headline Framing Can Be Misleading Rather than disputing the existence of gambling harm, the report argues that inadequate framing can lead policy in the wrong direction. GPPC analyzed 73 articles concerning gambling and other vice-related subjects published between September 2023 and September 2024 in prominent publications such as The New York Times, CNN, The Washington Post, The Atlantic, and Scientific American. Gambling-related stories in this sample were found to be the most negative. Furthermore, the report noted that gambling headlines employed more urgent language and less analytical language than coverage related to other vices. Essentially, GPPC asserted that many headlines are designed to provoke a reaction from readers before providing information. A notable illustration involved data from Massachusetts. A CBS report stated that calls to the state's problem gambling hotline had increased by 121% over a year. GPPC argued that this figure lacked crucial context, as approximately one-third of these calls were for customer service inquiries rather than requests for addiction support. The report also pointed out that new advertising regulations mandated the more frequent display of the helpline number, which likely contributed to the rise in call volume independently.GPPC also examined referral rates. While overall referrals increased, the proportion of calls that led to treatment referrals decreased from 31% in 2022 to 20% in 2023. This distinction is important because the success of outreach efforts and the prevalence of harm within the population are not identical, yet media coverage often conflates them. The report also addressed the imprecise use of terminology regarding problem gambling and gambling disorder. "Problem gambling" is a broad public health term, whereas "gambling disorder" is a formal clinical diagnosis. GPPC observed that media reports frequently blur this distinction, potentially distorting readers' understanding of prevalence and risk. Another section of the paper focused on the factors contributing to gambling disorder. GPPC indicated that many news stories overlook established risk factors, including adverse childhood experiences, impulsivity, emotional dysregulation, and co-occurring mental health or substance use issues. The group also cited a national survey of approximately 15,000 U.S. adults conducted in early 2025, which found that risky gambling scores were roughly three times higher among individuals participating in either legal or unregulated gambling. Conversely, states without legal sports betting exhibited higher rates of problematic gambling compared to regulated states. For policymakers, the central warning is straightforward. GPPC suggested that stigma can impede access to treatment, while policies driven by panic may push individuals towards unregulated operators with fewer consumer protections. The report does not deny the reality of gambling harm; instead, it advocates for responses grounded in more robust evidence, clearer language, and less distorted reporting as more effective means of assisting those affected. FAQ What was the main argument of the GPPC report? The report argued that media coverage of gambling tends to be excessively negative, sensationalized, and imprecise with data, which can undermine public health policy. What was the significance of the Massachusetts hotline example? GPPC contended that media headlines about a 121% surge in hotline calls failed to provide essential context, such as the inclusion of customer service calls and increased promotion of the helpline. Why does the report differentiate between problem gambling and gambling disorder? Because "problem gambling" is a general public health term, while "gambling disorder" is a specific clinical diagnosis. GPPC noted that media reporting often conflates these two terms. What policy risk did GPPC identify? The group warned that distorted media coverage could exacerbate stigma and lead to policies that direct individuals to unregulated gambling sites offering fewer safeguards. Did the report deny the existence of gambling harm? No. GPPC affirmed that gambling harm is a real issue but argued that interventions should be informed by better evidence and more accurate reporting. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Blockchain.com Opens Office in Malta

(AsiaGameHub) - Blockchain.com has inaugurated its new office in Malta, a move that forms a key part of its broader European expansion strategy. The opening is linked to the company securing a MiCA license from the Malta Financial Services Authority, enabling it to provide regulated cryptocurrency brokerage services throughout the European Economic Area in line with the EU's digital asset regulations. Good to Know Malta will function as the primary European hub for activities related to the newly acquired license. According to Blockchain.com, the office will facilitate regulatory affairs, operational functions, and services for retail clients. The firm additionally intends to roll out its institutional business in the area in collaboration with licensed partners. Blockchain.com Uses Malta as Europe Base Blockchain.com stated that Malta was selected due to its regulatory stance on digital assets. The company views the office as a compliant foundation for sustained expansion in Europe, not merely the establishment of a local branch. “We didn’t pick Malta by accident. Malta has taken a thoughtful and forward-looking approach to digital asset regulation,” said Nic Cary, Co-founder and Vice Chairman at Blockchain.com. “At Blockchain.com, we’ve spent over a decade building a brand of trust and integrity, and we’re bringing that same professional-grade standard to users across Europe. This office represents our commitment to building trusted, compliant infrastructure for the crypto market.” The Malta facility will manage regulatory interactions, operational growth, and retail customer support across Europe. Blockchain.com also announced that an institutional service will be introduced shortly via partnerships with licensed companies in the region.Scale continues to be a central element of the company's proposition. Blockchain.com reports it functions in over 70 jurisdictions, has facilitated more than $1.2 trillion in cryptocurrency transactions since 2011, generated over 90 million wallets, and authenticated more than 40 million users. From a European perspective, the more significant aspect is regulatory coverage. The MiCA framework permits companies to utilize a single licensing system to provide services across the EEA, eliminating the need for a complex web of national regulations. This enhances Malta's significance as cryptocurrency firms seek regulated entry into the European market. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Hokkaido Initiates Research Tender for a Potential Casino Resort

(AsiaGameHub) - Hokkaido has initiated a bidding process for research related to a potential integrated resort with a casino. This step keeps the prefecture involved as Japan’s second round of IR applications in 2027 draws near. Good to Know The research contract will remain in effect until January 29, 2027. Hokkaido intends to update its basic IR position by autumn and specify a recommended location. Tomakomai continues to be the only city in the prefecture to publicly support an IR. Hokkaido Launches Formal IR Research Activities The chosen provider will develop an overall development timeline and conduct surveys and analysis linked to a potential casino resort in Hokkaido. This work includes assessing if a large-scale IR is feasible in the prefecture, interviewing three IR operators, reviewing a business model tailored to Hokkaido, and taking part in expert panel meetings hosted by the prefectural government. The provider will also prepare reports based on these discussions. In February, Hokkaido allocated JPY9.98 million—roughly US$62,439—for IR research and review in its fiscal 2026 draft budget. Timing is key here. A national Cabinet Order confirmed on March 10 that local governments can submit second-round IR applications between May and November 2027. Any prefecture seeking to move forward must have a commercial partner for its IR District Development Plan before submitting it to central authorities.Hokkaido now wants more structure before making that decision. By autumn, prefectural officials plan to revise the basic IR stance and include a recommended site for any future casino complex. To date, Tomakomai has been the only city in Hokkaido to publicly express interest in hosting an IR. This keeps the port city in focus as the review progresses, though the prefecture has not finalized a decision. FAQ What did Hokkaido announce? Hokkaido launched a bidding process to select a service provider for research on a potential integrated resort with a casino. How long will the contract run? The contract period will span from signing until January 29, 2027.What will the research cover? The work includes feasibility analysis, interviews with three IR operators, business model review, and support for expert panel meetings. Has Hokkaido chosen a location yet? No. The prefecture plans to update its IR stance by autumn and name a recommended location then. Which city has shown public interest so far? Tomakomai is the only city in Hokkaido that has publicly supported hosting a casino resort. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Norway Introduces New Four-Year Strategy to Combat Problem Gambling iGame

Norway Introduces New Four-Year Strategy to Combat Problem Gambling

(AsiaGameHub) - Norway has rolled out a new four-year action plan centered on addressing problem gambling, with prevention and treatment as its core priorities. This initiative spans from 2026 to 2029 and emphasizes public health, youth safeguarding, and early intervention over introducing new gambling limitations. Good to Know The plan will not alter existing gambling legislation, age restrictions, or betting limits. Children and young individuals between the ages of 9 and 25 are the primary target demographic. Norway intends to broaden access to helplines, enhance treatment services, and expand national research efforts. Norway Prioritizes Prevention Over New Restrictions The Norwegian government stated that its primary objective is to lower the number of individuals who develop gambling issues. Officials also emphasized that protecting vulnerable groups should take precedence over commercial interests. Young people are at the core of this plan. Authorities cited research linking 12- to 17-year-olds with gambling-like mechanics in video games, including loot boxes and skins. As a result, schools, youth clubs, and sports clubs will be used to deliver education on gambling risks and digital game features that blur the distinction between gaming and betting. Several other groups are also targeted. The plan singles out athletes, individuals in custody, those with neurodevelopmental conditions, people not in education or employment, and those with a history of gambling problems.Key responsibilities will be divided among agencies including Lotteritilsynet, Medietilsynet, and Helsedirektoratet. The Norwegian Film Institute and voluntary groups will also assist with outreach tied to gaming culture and support services. Support services are also receiving increased focus. Hjelpelinjen, the national gambling helpline, will be expanded with improved access and chat options tailored for younger users. Norway will continue to offer free remote treatment programs, typically run over 12 weeks by phone and without a referral from a general practitioner. Expanded Public Health Focus The plan also seeks to enhance detection of early warning signs. Parents, teachers, coaches, healthcare workers, prison staff, probation staff, employers, and bank workers are all expected to receive tools or training. Within the prison system, authorities aim to raise greater awareness of gambling harm and provide better support for inmates—many of whom accumulate debt while in custody. At the same time, dialogue between Helsedirektoratet and regional competence centers known as KORUS is set to grow so local services can respond faster.Research efforts will also be expanded. Lotteritilsynet and Medietilsynet will continue surveys on gambling and gaming participation, while a new national survey will focus directly on gambling and gaming harm. The government also intends to collaborate more closely with licensed operators through an annual forum on responsible gambling. Banks and financial institutions are expected to play an expanded role as well, especially in efforts to limit payments to unlicensed foreign gambling sites and identify customers showing signs of gambling harm. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Cartamundi and APE Finalize Macau Production Agreement

(AsiaGameHub) - Cartamundi and Asia Pioneer Entertainment have entered into a strategic partnership in Macau centered on the implementation of sustainable manufacturing technologies. The agreement was formalized this past Friday at the Macao International Environmental Cooperation Forum & Exhibition. Key Highlights This partnership serves as the inaugural phase of the "Global Brand Made in Macau" initiative. Cartamundi intends to incorporate the production of its BEE brand into this new venture. Further information is anticipated to be released in the near future. Macau Agreement Paves the Way for BEE Manufacturing Rather than launching a full-scale factory operation immediately, the two firms have established a framework agreement. The objective is to implement eco-friendly production methods in Macau and establish a local hub dedicated to the international BEE playing card brand. Cartamundi Asia Pacific finalized the deal with Asia Pioneer Entertainment Holdings Ltd (APE). Given that Cartamundi currently provides gaming supplies to casino resorts via an international network of design centers, sales offices, and manufacturing facilities, Macau serves as a strategic base for the company's broader Asian operations. “Macau’s distinct status as a gateway to the Asian market makes it the perfect location for our upcoming initiatives. This agreement marks the start of a process that will integrate global innovation into the Macau region,” stated Jason Pearce, managing director of Cartamundi Asia Pacific.APE also characterized the collaboration as more than a simple supply contract. Herman Ng Man Ho, CEO and executive director of Asia Pioneer Entertainment, noted that the company anticipates both local economic advantages and the establishment of higher standards for industrial sustainability. “The processes and technologies we are preparing to deploy will not only support the local economy but will also establish new industry standards for sustainable manufacturing,” said Ng. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Nevada Casino Revenue Totals $1.24 Billion in February

(AsiaGameHub) - Nevada's gaming establishments recorded approximately $1.24 billion in revenue during February, representing a 1.5% year-over-year increase. This milestone marks the 60th consecutive month the state has surpassed the $1 billion threshold, demonstrating the resilience of casino earnings despite a slowdown in tourism. Good to Know The Las Vegas Strip accounted for $696.3 million, representing 56% of the state's total gaming revenue. Growth was bolstered by Clark County properties catering to locals, with the remaining areas of Clark County rising 2.87% to roughly $148 million. To date this fiscal year, Nevada has gathered $775.8 million in gaming taxes, a 1.6% rise. Nevada Growth Sustained by Strip Baccarat and Local Markets The Las Vegas Strip once again contributed the largest portion, with casinos there reporting $696.3 million in revenue, a 0.86% increase from the previous year. Baccarat was a significant factor, as casinos earned nearly $120 million from the game, with player losses increasing by about $32 million compared to the prior year. The hold percentage reached 14.6%. Performance in off-Strip locations also provided support. Establishments serving local residents throughout Clark County had a strong month, with the balance of the county generating about $148 million, up 2.87%. These gains helped balance out softer figures in other regions of the state. Results across different regions were varied. Downtown Las Vegas saw a 4.18% decline to $69.8 million, while Laughlin fell 8.83% to $38.5 million. Conversely, Reno experienced a 7.73% increase to $60.6 million, and Mesquite rose 5.16% to $17.4 million.Representatives from the Nevada Gaming Control Board noted that casino earnings outperformed tourism trends. Although visitor numbers in Las Vegas began to soften in February of last year, gaming revenue has remained notably stable. Despite the monthly growth, the Las Vegas Strip is currently trailing its fiscal-year targets. On a statewide level, Nevada is up by approximately $83 million (0.79%) for the fiscal year starting July 1. However, the Strip is down by about $62 million (0.88%). Nevertheless, the overall outlook remains positive. Nevada continues to exceed pre-pandemic gaming figures, and February marked the fifth year in a row where every month exceeded the $1 billion mark. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Pixels Launches Stacked for External Game Studios

(AsiaGameHub) - Pixels is extending its Stacked rewards engine beyond its internal ecosystem, transforming an in-house utility into a commercial product for external studios. The company reports that this AI-powered platform previously facilitated over $25 million in revenue and 1 million daily active users across Pixels' titles prior to its public release. Key Highlights Prior to its external debut, Stacked was utilized internally by Pixels for approximately four years. Pixels reports that a specific reactivation campaign achieved a 178% increase in spend conversion and a 131% return on reward investment. Studios can integrate via an SDK and execute campaigns using natural-language queries. Pixels Transforms Internal Rewards Mechanism into Independent Platform Designed to monitor player behavior and deliver specific rewards rather than generic offers to all users, Stacked aims to refine engagement. Pixels notes that the platform has already bolstered engagement and monetization for titles like Pixel Dungeons and Chubkins, and now seeks to extend this system to other developers. An internal example illustrates the platform's effectiveness. By targeting players who had not made a purchase in over 30 days, Pixels states that Stacked generated a 178% boost in spending conversion, a 129% rise in active days, and a 131% return on reward expenditure. Pixels founder Luke Barwikowski stated: “The majority of reward systems treat all players identically and optimize for incorrect metrics. Stacked is designed to incentivize actions that hold real value—such as returning, advancing, spending, and supporting a robust economy.” The broader proposition is straightforward. Rather than requiring studios to manually combine disparate loyalty and engagement tools, Stacked provides an SDK-based layer capable of segmenting users and deploying personalized offers with reduced manual effort. Additionally, Pixels notes that natural-language queries can lessen the reliance on continuous data science assistance. While Pixels is initially focusing on the gaming industry, it identifies potential in other digital sectors where rewards can enhance retention, such as ecommerce, fitness applications, and educational products. Interested parties can apply via the Stacked website. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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DigiPlus and Manny Pacquiao Team Up for Gaming and Payment Initiatives

(AsiaGameHub) - DigiPlus has launched a new partnership with Manny Pacquiao to incorporate branded content, payment integration, and marketing support across key segments of its digital gaming operations in the Philippines. Good to Know DigiPlus intends to release nine gaming titles featuring Manny Pacquiao themes. MannyPay will serve as DigiPlus's inaugural official gaming payment partner. Pacquiao will additionally act as brand ambassador for ArenaPlus and GameZone. DigiPlus Adds Pacquiao Across Content and Payments DigiPlus unveiled the agreement at a signing ceremony held at Shangri-La The Fort in BGC. Instead of confining the collaboration to a typical endorsement, the company is developing multiple products and services centered on the Pacquiao brand. Pacquiao boasts one of boxing's most impressive records. He captured world championships in eight weight divisions, concluded his professional career with 62 victories, 8 defeats, and 2 draws, and achieved 39 knockout wins. He also held major titles spanning four separate decades, which contributed to his status as one of the Philippines' most prominent sports personalities. Content constitutes a major component of the strategy. DigiPlus stated it will introduce nine gaming titles inspired by Manny Pacquiao, utilizing game mechanics that have already proven successful in the domestic market. The company indicated that the titles will be inspired by highlights from his career and what it characterized as his fighting spirit.“This collaboration allows us to combine the legendary story of our boxing hero with our robust technological infrastructure,” DigiPlus Chairman Eusebio H. Tanco said. The partnership also extends into payment services. DigiPlus designated MannyPay as its first official gaming payment partner for integration, emphasizing streamlined transactions and same-day settlements for users. “Whether it is through the games that tell my story, or handling payments with MannyPay, we are showing the world what Filipinos are capable of,” Pacquiao said. Pacquiao will additionally assume a wider public-facing role for the organization. He will function as official brand ambassador for ArenaPlus, DigiPlus's sportsbook platform, and for GameZone, which specializes in card and table game competitions.DigiPlus noted that the MannyPay integration will comply with PAGCOR regulations and direct player transactions through BSP-accredited channels, prioritizing security and compliance in the implementation. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Littleton Casino Project Approaches Construction

(AsiaGameHub) - The proposed Littleton casino is moving toward the construction phase following a $10 million land acquisition on Meadow Street. Granite State Gaming anticipates breaking ground between late June and early July, with a target opening date in early 2027. Key Details The facility is slated to feature between 150 and 200 Class III gaming machines, approximately 12 table games, and an on-site restaurant. Although state regulations permit entry at age 18, Granite State Gaming intends to enforce a 21-plus age restriction for the venue. In accordance with New Hampshire’s charitable gaming statutes, a portion of the casino's proceeds will be donated to local nonprofit organizations. Littleton Casino Plan Moves Ahead Greg Carlin has acquired the former Staples site along with an adjacent lot previously occupied by Tire Warehouse. Because the 23,000-square-foot building requires a four-month notice period for the current tenant to vacate, construction will commence once the property is cleared. The project will not involve significant foundation or exterior structural modifications. The new facility will be smaller in scale than the Lilac Club Casino in Rochester. Granite State Gaming projects the creation of 60 to 80 full-time positions spanning departments such as security, finance, food service, marketing, maintenance, and cash handling. “Working in a casino is like working in a small town,” Barbaro remarked. “We have every component that you’d find, just like at a resort.”The approach to gaming machines has also been adjusted. The Littleton location will exclusively feature Class III machines, which utilize random number generators, in response to a 2024 legislative decision by New Hampshire officials to implement a seven-year ban on historical horse racing (HHR) machines. “At the end of the day, we’re seeing great demand in both the HHR and Class III machines,” Barbaro stated. “We just started to transition our mix here in Lilac and at Hampton Beach, and the Class III machines seem to be getting more demand from our players. They enjoy the Class III games. We are planning on bringing to Littleton all Class III games.” Granite State Gaming also intends to implement an age policy that is more restrictive than state requirements. “We don’t see the value of having 18- to 20-year-olds,” Barbaro explained. “We were the first company to say 21-plus, even though 18 is allowed.”The neighboring parcel may be utilized to expand parking capacity from 115 to as many as 185 spaces. Surrounding businesses are expected to remain operational. Carlin has indicated that the casino could contribute up to $2 million annually to local nonprofits, potentially supporting as many as 104 different organizations. “At Lilac, it took us a good nine months to get through construction,” Eric Barbaro, CEO of Granite State Gaming and Hospitality, told Nashua Ink Link. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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California Prohibits Insider Trading in Prediction Markets

(AsiaGameHub) - On Friday, California introduced a new ethical restriction as prediction markets face increased scrutiny in the United States. Governor Gavin Newsom signed an executive order prohibiting gubernatorial appointees from utilizing nonpublic information for profit on platforms such as Kalshi and Polymarket. Key Details The directive also prohibits officials from assisting family members, business associates, or others in trading based on insider information. California stated that this regulation supplements existing conflict-of-interest laws. Kalshi indicated that its existing rules already forbid insider trading. California Enhances Prediction Market Regulations Governor Newsom linked the executive order to reports suggesting that individuals with inside knowledge may have profited from event contracts related to military and political developments. His office highlighted trading activity connected to events involving Venezuela, Iran, and drug cartels. “Public service should not be a get-rich-quick scheme,” Newsom stated in a press release from his office. “At a time when Trump’s Washington is riddled with ethical failures and insider profiteering, California is drawing a bright line: If you serve the public as a political appointee, you serve the public – period. We’re not going to tolerate this kind of corruption in California.” An example cited by the governor's office involved six individuals suspected of insider trading who allegedly purchased $1.2 million in contracts related to a U.S. strike against Iran after funding their accounts days earlier and placing trades shortly before settlement.For Kalshi and Polymarket, this development occurs amidst a broader regulatory debate concerning prediction markets, insider trading, and event contracts. Both platforms have already implemented rules designed to restrict insider participation. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Polymarket Finalizes $600 Million Under ICE Agreement

(AsiaGameHub) - Intercontinental Exchange has fulfilled its earlier $2 billion commitment to Polymarket following a final $600 million cash injection. The agreement connects a titan of traditional finance with one of the most rapidly growing prediction market platforms. Good to Know ICE stated the new $600 million cash infusion won't have a “material impact” on its financial results or projections. Polymarket also expects ICE to acquire up to $40 million in existing securities. Details regarding the final valuation from this funding round are anticipated after the current fundraising cycle ends. ICE Concludes Deal as Prediction Markets Gain Traction Friday marked the completion of a significant funding strategy. Intercontinental Exchange, Inc., the parent company of the New York Stock Exchange, funneled $600 million into Polymarket to finish its total $2 billion investment pledge. ICE had previously initiated this commitment with a $1 billion investment in October. With the final cash added, the firm has now finalized one of the largest traditional finance investments ever directed toward a prediction market ecosystem. Polymarket focuses on event contracts tied to politics, business, and other real-world outcomes. As users trade based on anticipated results, the platform generates a live stream of market-driven sentiment. ICE intends to utilize this real-time data to help guide investment outlooks across various industries.At the same time, the cryptocurrency aspect remains a major draw. Polymarket accepts bitcoin deposits, providing ICE with exposure to a platform operating closer to digital asset markets than traditional exchanges typically do. For ICE, this opens a new channel beyond its primary exchange operations. Industry experts have highlighted the scale of ICE's commitment as a sign that more financial institutions may view prediction market platforms as valuable data sources rather than just trading venues. According to Bitcoin Magazine, analysts see rising interest in these models as firms search for alternative market intelligence and faster signals of consumer sentiment. Polymarket has experienced a dynamic few years. After its 2020 launch, the platform was sidelined for three years starting in 2022 following a settlement with the Commodity Futures Trading Commission regarding unregulated binary markets. It made its return to the U.S. in late 2025 under the supervision of the CFTC. Since that return, both Polymarket and Kalshi have seen a significant increase in visibility. Recent reports suggest both firms are pursuing valuations near $20 billion, roughly double the figures seen late last year. This surge reflects the current high demand for event contracts, political wagering, and crypto-integrated trading platforms.ICE also clarified that the transaction does not constitute an offer for security holders to sell their holdings. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Boyd Gaming Launches Cadence Crossing Casino in Henderson

(AsiaGameHub) - Boyd Gaming has launched Cadence Crossing Casino in Henderson, providing the company with its first newly constructed property in 20 years. The initiative positions Boyd to engage with a rapidly expanding local customer base near the Cadence master-planned community and along Boulder Highway. Good to Know Cadence Crossing features a 10,000-square-foot gaming floor with 450 slot machines. The property opened ahead of its initial schedule and was funded as part of a broader $100 million capital expenditure plan. Boyd may introduce a hotel, additional casino space, and more dining options in the future. Boyd Gaming Replaces Jokers Wild With New Henderson Casino Cadence Crossing is tailored for local players rather than Strip tourists. Boyd aims to draw former Jokers Wild patrons while also serving new residents moving into the surrounding Henderson area. The property spans 50,000 square feet. Inside, guests will find 450 slot machines and electronic versions of blackjack, craps, and roulette instead of live table games. Dining options include Tacos Los Gauchos and Tin Lizard Bar and Grill. Boyd completed construction in under a year after breaking ground in April. Company executives linked the project to the area’s rapid transformation, where residential growth and infrastructure investment have accelerated.“What local residents seek is not only high quality but also excellent value. That’s what we’ll deliver here at Cadence Crossing,” said David Strow, Vice President of Corporate Communications. Strow also noted that the old model no longer suited the area. “We’re elevating our offering here, right? Joker’s Wild performed well for us over about 30 years, but this neighborhood has advanced,” Strow stated. Boyd intends to demolish the Jokers Wild site and convert the land into parking. Concurrently, the company is keeping future expansion options open if customer demand remains strong. “If this property succeeds—and we hope it does—we have the ability to add a hotel, expand casino space, and introduce more restaurants. That possibility could be on the table,” Strow said.Boyd Executive Vice President of Operations Steve Schutte characterized the opening as an initial phase rather than a final product. “While we’re thrilled to open our doors today, this marks just the first step toward our long-term vision for Cadence Crossing,” Schutte said. “We have ample land available here, and we plan to utilize it as the city and Cadence community continue to grow.” Early visitors included many long-time Jokers Wild customers. Boyd retained familiar staff, which helped maintain loyalty from the previous property. “All our Joker’s family can join us at Cadence Crossing,” said employee Liz McCrary. “It’s incredible because we were there for so long, and they kept all the employees.” Analysts have already highlighted Boulder Highway as a growth corridor for housing, retail, and casino demand. Applied Analysis principal Jeremy Aguero stated last year that the area is “one of the most vibrant corridors we’re observing in terms of development, investment, and the influx of families and individuals.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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梅西百貨剛推出一款由人工智慧驅動的購物助手。使用它的顧客花費增加近四倍

(SeaPRwire) - 如果你曾站在鏡子前苦思自己的穿搭還缺了什麼,Macy's 或許有答案。該公司近期推出名為「Ask Macy’s」的AI聊天機器人,由Google的Gemini AI助手提供技術支援,目前已取得驚人的成功。 該聊天機器人已於本週一在公司所有數位平台上線,不過Macy's向Bloomberg透露,過去數週已先針對約半數的Macy's網站訪客進行測試。Bloomberg 報導指出,使用該聊天機器人的消費者消費金額約是未使用者的4.75倍。 這款機器人短期內獲得成功之際,正好是Macy's經歷長達十年的銷售下滑後試圖東山再起的時期。 本月稍早,該公司公布去年淨銷售額下滑2.4%,但同店銷售額重回正成長,增幅為1.5%。Macy's預期今年淨銷售額將落在214億美元至216.5億美元之間,略低於去年的217.6億美元,而財測中位數顯示同店銷售額將持平。 Bloomberg 報導,客戶暨數位長Max Magni解釋,使用聊天機器人的消費者傾向花費更多,可能是因為他們本來就在尋找特定商品,例如即將到來的活動要穿的服裝,而非單純隨意瀏覽。他認為這款機器人也吸引了更年輕的客群。 最受歡迎的功能包括「完成穿搭」選項:機器人會推薦能搭配整套服裝的配件,另外還有虛擬試穿功能,能讓消費者看到商品穿在自己身上的樣子。門店營運長Barbie Cameron向Bloomberg 表示,如果消費者沒有時間實際試穿商品,也可以在實體門市使用虛擬試穿功能。 隨著企業和新創押注讓線上購物體驗更流暢,未來將會有更多AI購物助理問世。舉例來說,比爾·蓋茲的女兒Phoebe Gates創立了Phia,這是一款能比對全網商品價格的瀏覽器擴充功能。 此外,經過四年多的Beta測試,Marc Lore和Melissa Bridgeford已在今年2月公開推出購物代理人Wizard。 「每個零售商都在一步步摸索嘗試,」Magni向Bloomberg表示:「這個領域人人都有機會,目前還沒有人找到成功的關鍵。」 Magni表示,Macy's的這款機器人要達到能對消費者開放的狀態經過了不少調整,有數千名員工提供了意見。最初這款機器人並未考慮到,處在不同氣候區的消費者會想看到的商品選擇並不相同。 Magni補充,先前這款機器人還有語氣方面的問題。當他請機器人為他的兒子推薦T恤時,機器人很冷淡地提供了一份清單,並寫道:「這是適合10歲兒童穿的T恤。」 現在這款機器人的語氣變得友善許多。Magni說,當他再次提出同樣的請求時,機器人回覆:「10歲的孩子可以嘗試很多有趣的顏色哦,你想要看亮色系還是低飽和色系的選擇呢?」「機器還在持續學習中。」本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
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Vantage Goldfields Corrects Misleading Announcement by Lions Bay Capital Inc. (LBI) ACN Newswire

Vantage Goldfields Corrects Misleading Announcement by Lions Bay Capital Inc. (LBI)

SYDNEY, AU, Mar 28, 2026 - (ACN Newswire) - Vantage Goldfields Limited (Vantage Goldfields) owns Vantage Goldfields Pty Ltd (VGL), Barbrook Mines Pty Ltd (Barbrook) and Makonjwaan Imperial Mining Company (Pty) Ltd (MIMCO) (collectively the Vantage Companies), which own the Lily and Barbrook mines in South Africa. The Vantage Companies are currently in business rescue in South Africa, which is the legal process that assists financially distressed companies restructure, or otherwise avoid liquidation.An announcement was made on 26 March 2026 by TSX-V listed Lions Bay Capital Inc. (Lions Bay), which the Vantage Companies believe is misleading to investors and fails to disclose material information (the Announcement). That Announcement referred to Lions Bay receiving approval from a business rescue practitioner (BRP) of the Vantage Companies and calling a meeting of creditors to approve business rescue plans for the Vantage Companies.The Announcement is misleading and fails to disclose relevant material information regarding the Vantage Companies and Lions Bay proposal, including:While the Announcement referred to a Business Rescue Practitioner (BRP) (being Mr Devereux) approving the Lions Bay proposal, it failed to disclose that the Vantage Companies have two appointed BRPs and the second BRP has not approved the Lions Bay's proposal. Both BRPs have to approve a proposal in order for it to be presented to creditors. The second BRP was appointed by the Boards of the Vantage Companies, and his appointment was confirmed by the Companies and Intellectual Property Commission (CIPC), the corporate regulator in South Africa.The second BRP was appointed to ensure that all viable proposals for the rescue of the Vantage Companies are properly considered and that a business rescue is then properly and lawfully implemented for the benefit of all stakeholders, including creditors, former employees and the local community, as soon as possible.Vantage Goldfields as the owner of the Vantage Companies and Lily and Barbrook mines, has received a number of viable proposals for the rescue of the Vantage Companies and the reopening of those mines, which should be properly considered by the BRPs. These proposals should result in a better outcome for creditors and other stakeholders of the Vantage Companies than the Lions Bay proposal.Mr. Devereux acted unilaterally and unlawfully in purporting to approve an offer from Lions Bay and convene a meeting of creditors of the Vantage Companies. Vantage Goldfields believes that Mr. Devereux misled such creditors by failing to disclose that Lions Bay does not have the necessary US$40 million in funds to be able to complete its proposal.The Announcement failed to disclose that for the Lions Bay proposal to be able to be implemented, an approval from a BRP is not legally sufficient to be able to implement that proposal, and that proposal would need to be approved by specified majorities of creditors of each of the Vantage Companies. Vantage Goldfields has been informed by the largest secured creditor of the Vantage Companies that it does not support and will not vote in favour of the Lions Bay proposal at the necessary meetings of creditors, on its current terms and given that Lions Bay does not have all the necessary funds to complete the proposal. That creditor also has not agreed to release its securities over the asset of the Vantage Companies.Therefore, the necessary approvals of creditors will not be obtained, and the Lions Bay proposal will not be able to be implemented as currently proposed.Vantage Goldfields intends to ensure that all viable proposals are properly considered for the business rescue of the Vantage Companies, and that the business rescue process is progressed and implemented properly in accordance with South African law. Vantage Goldfields remains fully committed to reopening the Lily and Barbrook mines for the benefit of all creditors, former employees, affected persons and other stakeholders of the Vantage Companies.Stephen TurnerChairman-Vantage Goldfieldsst@stephenturner.com.auThis press release contains forward-looking statements, including statements about our future operations, plans, objectives, expectations, estimates, forecasts, or projections. Forward-looking statements are inherently subject to known and unknown risks, uncertainties, assumptions, and other factors that may cause actual results, performance, or outcomes to differ materially from those expressed or implied.Under Australian law, statements about future matters must be based on reasonable grounds at the time they are made or they may be considered misleading. We believe the forward-looking statements in this release are based on reasonable grounds; however, events or circumstances may cause actual results to differ.These risks and uncertainties may include, among other things, changes in market conditions, economic factors, industry developments, operational challenges, regulatory changes, and other factors known or unknown to the company.Forward-looking statements speak only as of the date of this release, and except as required by law, the company undertakes no obligation to update or revise any forward-looking statements to reflect new information, future events, or changed circumstances.Source: Vantage Goldfields Limited Copyright 2026 ACN Newswire. All rights reserved. www.acnnewswire.com
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Meta承諾AI智慧眼鏡不會監視你,訴訟卻稱實際上是人類在監視你 News

Meta承諾AI智慧眼鏡不會監視你,訴訟卻稱實際上是人類在監視你

(SeaPRwire) - 當 Meta 開放其 Ray-Ban 智慧眼鏡預購時,它明確了一件事:您的隱私將是安全的。當時(2023年9月)發布的一份聲明寫道:「Ray-Ban Meta 智慧眼鏡的設計核心是隱私。」其行銷宣傳對隱私的承諾毫不含糊,因此,您可能已經看到人們在城鎮中、在超級盃廣告中,甚至在關於 Meta 自身平台上兒童安全的法庭程序中佩戴它們。據報導,甚至連 ICE 探員在實地工作時也佩戴著它們。 您可能沒有看到的是,嗯,自己成為眼鏡攝像頭瞄準的對象。現在,一份新的報告——以及隨後迅速提起的聯邦訴訟——指控該公司的透明度甚至比那些厚厚的鏡片還要低,聲稱該公司正悄悄將用戶的影像資料傳送給海外的人類工作者,而非其 AI 模型。這些工作者看過從人們脫衣到敏感財務文件的一切,而這要歸功於那些選擇為 AI 訓練目的而分享數據的用戶。 「在一些影片中,你可以看到有人上廁所或脫衣服。我認為他們不知道,因為如果知道,他們就不會錄影了,」一位看過眼鏡影片的工作人員指出。 二月底,瑞典媒體《Svenska Dagbladet》和《Göteborgs-Posten》發表了一項針對 Meta AI 訓練流程的調查,發現 Meta 在肯亞的承包商協助訓練為這些眼鏡(包括 Ray-Ban Meta Wayfarer(第二代)、Ray-Ban Display 和 Oakley Meta HSTN 型號)提供動力的 AI。他們所看到的景象令人震驚。 「我們看到一切,從客廳到裸體,」一位工作人員在報告中說。「Meta 的資料庫裡有那類內容。」 任何選擇為 AI 訓練目的分享數據的用戶,實際上等同於允許自己生活的所有部分被記錄下來,並因此被審查,無論是由它本應訓練的 AI,還是背後的人類。這包括人們在浴室、脫衣和觀看色情內容的影像,並且至少有一個記錄在案的案例是,一副放在床頭櫃上的眼鏡捕捉到了一位從未同意被錄影的伴侶。 Meta 的分包商——即通過手動標記內容來教導 AI 解讀圖像的數據標註員——也報告稱看到了用戶的信用卡號碼和財務文件。在報告發布時,Meta 透過發言人回應稱:「當人們與 Meta AI 分享內容時,與其他公司一樣,我們有時會使用承包商來審查這些數據,以改善人們使用眼鏡的體驗,正如我們的隱私政策所述。這些數據首先會經過過濾,以保護人們的隱私。」 集體訴訟開始 這份報告引發了法律行動。3月4日,原告 Gina Bartone 和 Mateo Canu 對 Meta Platforms(以及眼鏡製造商 Luxottica of America)提起集體訴訟,指控這些公司未能披露眼鏡拍攝的影片會被傳輸到伺服器,然後再傳給肯亞的分包商進行手動標記,從而違反了聯邦和州法律。 訴訟引用了因 AI 和監控經濟興起而產生的新隱私法案和法規,指出「Meta 知道這一點」,意指公眾對隱私和安全日益增長的擔憂,並且「在此背景下」,Meta 以「令人安心的承諾」發布了這款眼鏡:「眼鏡『為隱私而設計,由您掌控』。」 Stubbs Alderton & Markiles 律師事務所的隱私和 AI 律師 Brian Hall 表示,這些揭露既令人震驚,又在意料之中。「這太可怕了。這幾乎正是我們所有人想像中會發生的事情,」Hall 告訴媒體。「我年紀夠大,還記得 10 或 12 年前 Google 推出他們眼鏡的時候,當時人們就擔心戴著它們進洗手間。我們現在差不多又回到那個時候了。」 (當 Google 在 2013 年發布其原型產品 Google Glass 時,引發了關於監視、同意權和匿名性消亡的激烈公眾反彈。酒吧、餐廳、賭場和脫衣舞俱樂部徹底禁止了該設備,佩戴者被嘲諷地稱為「Glassholes」。) Hall 表示法律責任仍然不明確,部分原因是 Meta 自己的服務條款規定,數據標註員「將審查您與 AI 的互動,包括您與 AI 的對話或訊息內容」,並明確說明此審查「可以是自動化或手動的」。「如果我們仔細閱讀他們的隱私政策,不會有任何明確內容說他們不這麼做,」Hall 說。「就他們的法律責任而言,我不確定,但這無疑是公關責任。這是一些最敏感的資訊和影像。」 Hall 說,他最大的擔憂其實不是眼鏡佩戴者本身,而是被拍入鏡頭的其他人。「旁觀者,那些被拍攝和識別的人,他們才是處於風險中的人,」他說。「可悲的是,我們的隱私法並非旨在保護那些人。它們旨在保護佩戴眼鏡的人及其管理自己數據的能力。」 提及有關一名男子在英國法庭使用眼鏡幫助「指導」其作證的報導,Hall 表示,隨著據報 Meta 考慮為眼鏡增加臉部辨識功能,風險會顯著加劇。「這確實是從一個你今天可能在大街上、法庭裡、酒吧中看到某人,然後你可能可以在 Facebook 和 Instagram 上做些調查找到他們的世界,轉變為一個即時、自動、零努力的世界。你可能坐在法庭裡識別證人。」 Hall 指出,現行法律根本沒有為 Meta 眼鏡所實現的功能而設計。「我不確定現有法律是否真的足以保護我們免受 Meta 和其他社交媒體公司目前所做這類事情所帶來的風險,」他說。「這有點被硬塞進隱私法裡,但那些法律本身就很少執行,而這完全顛覆了那些法律所建立的整個框架。 「我沒有看到人們以任何有意義的方式解決這個問題,」他說,並指出現行法規是零散的,未能完全解決隱私擔憂。一旦隱私問題得到解決,他說,「其他一切都只是某種裝飾。」 Meta 未回應置評請求。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
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NIP Group Inc. 宣布收到納斯達克通知

(SeaPRwire) - 阿布扎比,阿拉伯聯合酋長國,2026年3月27日 -- NIP Group Inc.(「NIPG」或「公司」)(NASDAQ:NIPG)今日宣布,已於2026年3月24日收到納斯達克證券市場有限責任公司(「納斯達克」)上市資格部工作人員發出的書面通知(「違規通知」),該通知指出,在過去連續32個交易日內,公司美國存託股份(「ADSs」)的收盤買入價低於納斯達克上市規則5450(a)(1)規定的每股最低買入價1.00美元。違規通知目前對公司ADSs在納斯達克的上市或交易沒有任何影響。 根據納斯達克上市規則5810(c)(3)(A),公司有180個日曆日的合規期,即截至2026年9月21日(「合規期」),以恢復遵守納斯達克的最低買入價要求。如果在合規期內的任何時間,公司ADSs的收盤買入價連續至少10個交易日達到或超過1.00美元,納斯達克將向公司發出書面合規確認,該事項將告一段落。 如果公司未能於2026年9月21日前恢復合規,則根據納斯達克工作人員的決定,公司可能符合獲得額外時間的資格。 違規通知對公司的業務營運沒有影響,公司將採取一切合理措施以恢復合規。 關於NIP GroupNIP Group(NASDAQ:NIPG)在比特幣挖礦、計算基礎設施和全球數字娛樂的交匯點運營。公司根植於十年的遊戲DNA和行業領導地位,為數字資產運營帶來了文化和社區驅動的優勢。NIP Group總部位於阿布扎比,團隊遍布全球,將顯著的計算能力與全球遊戲和娛樂生態系統相結合,包括電子競技隊伍、現場活動和內容網絡,觸及數億粉絲。 安全港聲明本新聞稿包含構成「前瞻性」聲明的陳述。這些聲明是根據1995年美國私人證券訴訟改革法案的「安全港」條款作出的。這些前瞻性聲明可以通過術語「將」、「預期」、「預計」、「旨在」、「未來」、「打算」、「計劃」、「相信」、「估計」、「很可能」或其他類似表達來識別。除其他外,本新聞稿中的業務展望和管理層引述,以及NIPG的戰略和營運計劃,均包含前瞻性聲明。NIPG在其提交給美國證券交易委員會(「SEC」)的定期報告、致股東的年度報告、新聞稿和其他書面材料中,以及其官員、董事或員工向第三方作出的口頭聲明中,也可能作出書面或口頭的前瞻性聲明。非歷史事實的陳述,包括但不限於關於NIPG的信念、計劃和預期的陳述,均為前瞻性聲明。前瞻性聲明涉及固有的風險和不確定性。許多因素可能導致實際結果與任何前瞻性聲明中的結果存在重大差異,包括但不限於以下因素:NIPG的增長戰略;其未來的業務發展、營運結果和財務狀況;其維持和提升品牌認可度和聲譽的能力;相關政府法律、法規、對NIPG行業的政策的發展;以及全球以及NIPG營運所在國家或地區的總體經濟和商業條件;以及上述任何一項或相關的假設。有關這些以及其他風險的進一步信息包含在NIPG提交給SEC的文件中。本新聞稿中提供的所有信息均截至本新聞稿發布之日,NIPG不承擔更新任何前瞻性聲明的義務,除非適用法律另有規定。 投資者及媒體垂詢,請聯繫:NIP Group Inc.投資者關係:ir@nipgroup.gg公共關係:pr@nipgroup.gg 本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
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以色列襲擊伊朗核設施,德黑蘭誓言報復將不再是‘以眼還眼’

(SeaPRwire) - 伊朗官方媒體報導,以色列威脅要「升級並擴大」對德黑蘭的行動僅數小時後,伊朗核設施週五遭攻擊。以色列承認發動攻擊,伊朗隨即揚言報復。 伊朗原子能組織透過IRNA表示,位於阿拉克的Shahid Khondab Heavy Water Complex及亞茲德省的Ardakan黃餅生產廠遭攻擊。該組織指出,攻擊未造成人員傷亡,也無污染風險。阿拉克的設施自去年6月遭以色列攻擊後便停止運作。 黃餅是從原生礦石去除雜質後的濃縮鈾形式。重水則用作核反應堆的減速劑。 以色列軍方其後稱讚對伊朗多個目標的攻擊,包括「導彈生產能力、核計畫剩餘的基礎設施,以及恐怖政權目標」。軍方表示,亞茲德的工廠用於加工濃縮用原料,此次攻擊對伊朗核計畫造成重大打擊。 IRNA報導,伊朗伊斯蘭革命衛隊(Islamic Revolutionary Guard Corps)警告將對攻擊展開報復。革命衛隊空天軍司令Seyed Majid Moosavi在X上發文指出,與美國和以色列有關的公司員工應離開工作場所。 「你們以前測試過我們;世界再次看到是你們自己引火燒身,攻擊基礎設施,」他表示,「這次,等式不再是『以眼還眼』,等著瞧。」 美國推動外交解決方案 攻擊消息傳出前,美國總統唐納·川普聲稱結束戰爭的談判進展「非常順利」,並給予德黑蘭更多時間開放霍爾木茲海峽。伊朗則堅稱未參與任何談判。 隨著股市動盪,戰爭的經濟影響遠超出中東地區,川普面臨越來越大的壓力,需結束伊朗對霍爾木茲海峽的控制——這條戰略水道承載著全球五分之一的石油運輸。 一個海灣阿拉伯聯盟週四表示,伊朗一直在向船隻收取費用以確保安全通行。 川普特使Steve Witkoff表示,華盛頓透過巴基斯坦作為仲介,向伊朗遞交了一份15點的「行動清單」,以尋求可能的停火。該清單建議限制伊朗核計畫並重新開放霍爾木茲海峽。 伊朗拒絕了美國的提議,並提出自己的五點方案,包括賠償及承認其對這條至關重要海峽的主權。 川普表示,若伊朗在4月6日前不重新開放海峽供所有船隻通行,他將下令摧毀伊朗的能源廠。 美國股市週五進一步下跌,延長了華爾街近四年來最長的連跌紀錄,油價再次上漲。布倫特原油價格上漲2.9%至每桶104.81美元,而2月28日戰爭開始前約為70美元。美國基準原油上漲4.4%至每桶98.61美元。 以色列瞄準伊朗武器生產 以色列響起空襲警報,軍方表示已每日攔截伊朗導彈。國防部長Israel Katz表示,伊朗「將為這場戰爭罪行付出沉重且不斷加劇的代價」。 「儘管發出警告,射擊仍在繼續,」Katz說,「因此,對伊朗的攻擊將升級,並擴展至協助該政權建造和操作針對以色列公民的武器的其他目標和地區。」 以色列軍方表示,週五的攻擊目標是「德黑蘭市中心」生產彈道導彈和其他武器的地點。軍方還表示攻擊了伊朗西部的導彈發射器和存儲地點。 拂曉前的攻擊後,貝魯特上空升起濃煙,黎巴嫩衛生部其後報告兩人死亡。 與此同時,沙烏地阿拉伯國防部表示,擊落了瞄準首都利雅得的導彈和無人機。 科威特表示,其位於科威特市的Shuwaikh Port和北部正在建設中的Mubarak Al Kabeer Port(屬中國「一帶一路」倡議項目)在攻擊中遭受「實質損害」。這似乎是戰爭中首次有海灣阿拉伯國家的中資項目遭到攻擊。中國仍在繼續購買伊朗原油。 美國增派軍隊之際,外交角力持續 包括巴基斯坦和土耳其在內的多國外交官試圖安排美國和伊朗特使直接會面。與此同時,在法國召開會議的G7外長通過一項宣言,呼籲立即停止針對平民和基礎設施的攻擊。 與此同時,搭載約2500名海軍陸戰隊員的美國軍艦駛向該地區,至少1000名來自第82空降師(82nd Airborne)的傘兵——受過在敵對領土著陸以確保關鍵陣地和機場安全的訓練——已奉命前往中東。 儘管如此,國務卿Marco Rubio在G7會議上表示,美國在伊朗的大多數目標「進度超前」,並稱「我們可以在不派駐地面部隊的情況下實現這些目標」。 以色列軍方表示,已派遣第162師進入黎巴嫩南部,以協助保護北部邊境城鎮免受真主黨攻擊,並鏟除該激進組織。 聯合國國際移民組織(International Organization for Migration)週五表示,伊朗有8.2萬棟民用建築受損,包括醫院和18萬人的住所。 「若戰爭持續,我們面臨更廣泛的人道主義災難風險,」挪威難民理事會(Norwegian Refugee Council)秘書長Jan Egeland在聲明中表示,「數百萬人可能被迫越境逃亡,給已不堪重負的地區帶來巨大壓力。」 死亡人數攀升,主要集中在伊朗和黎巴嫩 以色列有18人死亡,4名以色列士兵在黎巴嫩陣亡。軍方表示,兩名以色列士兵週五在黎巴嫩的一次「行動事故」中受重傷。 當局表示,黎巴嫩有超過1100人死亡,伊朗超過1900人喪生。 至少13名美國士兵陣亡,被占領的西岸有4人死亡,海灣阿拉伯國家有20人死亡。 在伊朗支持的民兵組織參與衝突的伊拉克,已有80名安全部隊成員死亡。 Rising駐曼谷報導。美聯社記者Giovanna Dell’Orto(邁阿密)、Fay Abuelgasim(開羅)、Sam Mednick(以色列特拉維夫)、Sam McNeil(布魯塞爾)及Edith M. Lederer(聯合國)供稿。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
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Why affiliates must prioritize push over pull in the age of social media iGame

Why affiliates must prioritize push over pull in the age of social media

(AsiaGameHub) - A new workout plan, a recent book suggestion, or even an unknown album—billions of users turn to social media daily to pose the everyday questions that used to be only for search engines. Because of this, affiliates across all industries—gambling included—are having to adopt new ways to connect with audiences. As digital interaction evolves, we’re in ‘a moment when someone scrolling Instagram [will see] a follower say, “I found this new online casino” or “I found this promo,”’ noted Keith Geary, VP of Global Operations at Game Lounge, during a panel at the recent SBC Affiliate Digital Day. He added: “So it’s a push to you, not a pull. Understanding how many users come from Instagram scrolling is key—it’s a total change in how users are gained.” He shared that the company’s internal research showed a more than 50% year-over-year rise in casino-focused streamers and a over 100% jump in influencers open to promoting gambling products. While this shows strong demand for gambling content on social media, panelists cautioned marketers against a one-size-fits-all strategy and stressed that campaigns should be tailored to the specific influencer. “There’s long been a mindset that if a creator has a big audience, you can post a free bet offer and people will convert,” said James Prosser, Growth Director at Checkd. “It has to be something the creator is part of that excites them—something that piques their interest and their audience’s too. That’s the line between a regular ad and a creator-driven engagement piece that also converts. The results are way different when you do it right versus using something generic.” But working with creators requires care, as global regulators keep tightening restrictions on these tactics and enforcing strict marketing oversight. Because of this, operators and affiliates must give creators clear brand guidelines and a detailed list of regulatory do’s and don’ts. In addition to the right content shared the right way, Geary stressed that brands need to choose creators whose audiences might be interested in gambling. He explained: “I’ve seen campaigns where influencers or streamers were excited to work with us at first, but soon their followers pushed back hard—they hated gambling. They lost followers really fast. “So make sure the creators you work with have an audience that shares this interest. It can go south fast and backfire completely if you don’t.” While platforms like X and Instagram are best for user acquisition, Telegram and WhatsApp were highlighted for their ability to send direct messages to players—especially in regions like Latin America. Prosser said: “X and Facebook have more curated algorithms—they don’t want to show much of the affiliate content we want users to see. But in a Telegram group, every user gets a notification for everything you send.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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